Updated rounded/polygon example
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@ -38,7 +38,7 @@ timestep 0.001
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#fix 1 all nve/body
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#fix 1 all nvt/body temp $T $T 1.0
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fix 1 all npt/body temp $T $T 1.0 x 0.001 $P 1.0 &
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y 0.001 $P 1.0 couple xy
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y 0.001 $P 1.0 couple xy fixedpoint 0 0 0
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fix 2 all enforce2d
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