catch up on refactoring default destructors that were missed previously
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@ -23,8 +23,6 @@ using namespace std;
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Mat4x4::Mat4x4(){
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numrows = numcols = 4;
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}
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Mat4x4::~Mat4x4(){
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}
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Mat4x4::Mat4x4(const Mat4x4& A){
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numrows = numcols = 4;
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