diff --git a/doc/src/JPG/image.both.png b/doc/src/JPG/image.both.png new file mode 100644 index 0000000000..b74b0d773d Binary files /dev/null and b/doc/src/JPG/image.both.png differ diff --git a/doc/src/JPG/image.default.png b/doc/src/JPG/image.default.png new file mode 100644 index 0000000000..7acf837850 Binary files /dev/null and b/doc/src/JPG/image.default.png differ diff --git a/doc/src/JPG/image.fsaa.png b/doc/src/JPG/image.fsaa.png new file mode 100644 index 0000000000..9293b8c686 Binary files /dev/null and b/doc/src/JPG/image.fsaa.png differ diff --git a/doc/src/JPG/image.ssao.png b/doc/src/JPG/image.ssao.png new file mode 100644 index 0000000000..8270268dd0 Binary files /dev/null and b/doc/src/JPG/image.ssao.png differ diff --git a/doc/src/dump_image.rst b/doc/src/dump_image.rst index 6e0f28af74..4e227d2f72 100644 --- a/doc/src/dump_image.rst +++ b/doc/src/dump_image.rst @@ -621,6 +621,28 @@ shading is particularly large. ---------- +Image Quality Settings +"""""""""""""""""""""" + +The two keywords *fsaa* and *ssao* can be used to improve the image +quality at the expense of additional computational cost to render the +images. The images below show from left to right the same render with +default settings, with *fsaa* added, with *ssao* added, and with both +keywords added. + +.. |imagequality1| image:: JPG/image.default.png + :width: 24% +.. |imagequality2| image:: JPG/image.fsaa.png + :width: 24% +.. |imagequality3| image:: JPG/image.ssao.png + :width: 24% +.. |imagequality4| image:: JPG/image.both.png + :width: 24% + +|imagequality1| |imagequality2| |imagequality3| |imagequality4| + +---------- + A series of JPEG, PNG, or PPM images can be converted into a movie file and then played as a movie using commonly available tools. Using dump style *movie* automates this step and avoids the intermediate