reapply changes to the timer class that got lost somehow
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@ -95,10 +95,10 @@ Timer::Timer(LAMMPS *lmp) : Pointers(lmp)
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{
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{
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_level = NORMAL;
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_level = NORMAL;
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_sync = OFF;
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_sync = OFF;
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_timeout = -1.0;
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_timeout = -1;
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_s_timeout = -1;
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_checkfreq = 10;
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_checkfreq = 10;
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_nextcheck = -1;
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_nextcheck = -1;
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_laststep = -1;
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this->_stamp(RESET);
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this->_stamp(RESET);
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}
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}
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@ -216,7 +216,7 @@ void Timer::set_wall(enum ttype which, double newtime)
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void Timer::init_timeout()
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void Timer::init_timeout()
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{
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{
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_laststep = -1;
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_s_timeout = _timeout;
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if (_timeout < 0)
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if (_timeout < 0)
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_nextcheck = -1;
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_nextcheck = -1;
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else
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else
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@ -249,14 +249,6 @@ void Timer::print_timeout(FILE *fp)
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/* ---------------------------------------------------------------------- */
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/* ---------------------------------------------------------------------- */
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void Timer::force_timeout()
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{
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_timeout = 0.0;
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_nextcheck = _laststep + 1;
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}
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/* ---------------------------------------------------------------------- */
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bool Timer::_check_timeout()
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bool Timer::_check_timeout()
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{
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{
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double walltime = MPI_Wtime() - timeout_start;
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double walltime = MPI_Wtime() - timeout_start;
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@ -64,7 +64,10 @@ class Timer : protected Pointers {
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void init_timeout();
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void init_timeout();
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// trigger enforced timeout
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// trigger enforced timeout
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void force_timeout();
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void force_timeout() { _timeout = 0.0; }
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// restore original timeout setting after enforce timeout
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void reset_timeout() { _timeout = _s_timeout; }
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// get remaining time in seconds. 0.0 if inactive, negative if expired
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// get remaining time in seconds. 0.0 if inactive, negative if expired
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double get_timeout_remain();
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double get_timeout_remain();
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@ -75,7 +78,7 @@ class Timer : protected Pointers {
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// check for timeout. inline wrapper around internal
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// check for timeout. inline wrapper around internal
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// function to reduce overhead in case there is no check.
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// function to reduce overhead in case there is no check.
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bool check_timeout(int step) {
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bool check_timeout(int step) {
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_laststep = step;
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if (_timeout == 0.0) return true;
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if (_nextcheck != step) return false;
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if (_nextcheck != step) return false;
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else return _check_timeout();
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else return _check_timeout();
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}
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}
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@ -91,9 +94,9 @@ class Timer : protected Pointers {
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int _level; // level of detail: off=0,loop=1,normal=2,full=3
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int _level; // level of detail: off=0,loop=1,normal=2,full=3
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int _sync; // if nonzero, synchronize tasks before setting the timer
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int _sync; // if nonzero, synchronize tasks before setting the timer
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int _timeout; // max allowed wall time in seconds. infinity if negative
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int _timeout; // max allowed wall time in seconds. infinity if negative
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int _s_timeout; // copy of timeout for restoring after a forced timeout
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int _checkfreq; // frequency of timeout checking
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int _checkfreq; // frequency of timeout checking
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int _nextcheck; // loop number of next timeout check
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int _nextcheck; // loop number of next timeout check
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int _laststep; // loop number of last iteration
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// update one specific timer array
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// update one specific timer array
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void _stamp(enum ttype);
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void _stamp(enum ttype);
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