apply clang-tidy updates

This commit is contained in:
Axel Kohlmeyer
2022-04-10 11:31:49 -04:00
parent 1a2d83ab01
commit 413a01ade5
42 changed files with 106 additions and 106 deletions

View File

@ -404,7 +404,7 @@ namespace ATC {
// -------------------------------------------------------------
// initialize
// -------------------------------------------------------------
void FE_Mesh::initialize(void)
void FE_Mesh::initialize()
{
bool aligned = is_aligned();
@ -469,7 +469,7 @@ namespace ATC {
// -------------------------------------------------------------
// test whether almost structured
// -------------------------------------------------------------
bool FE_Mesh::is_aligned(void) const
bool FE_Mesh::is_aligned() const
{
vector<bool> foundBestMatch(nSD_,false);
vector<DENS_VEC> tangents(nSD_);
@ -518,7 +518,7 @@ namespace ATC {
// -------------------------------------------------------------
// element_type
// -------------------------------------------------------------
string FE_Mesh::element_type(void) const {
string FE_Mesh::element_type() const {
int npe = feElement_->num_elt_nodes();
if (npe == 4) { return "TET4"; }
else if (npe == 8) { return "HEX8"; }
@ -1915,7 +1915,7 @@ namespace ATC {
return true;
}
void FE_3DMesh::set_unique_connectivity(void)
void FE_3DMesh::set_unique_connectivity()
{
int numEltNodes = feElement_->num_elt_nodes();
connectivityUnique_.reset(numEltNodes, nElts_);