Fix typos

This commit is contained in:
Stan Moore
2020-03-25 14:23:45 -06:00
parent 60864e38d1
commit 50935b5cbc
35 changed files with 64 additions and 64 deletions

View File

@ -43,7 +43,7 @@ include $(KOKKOS_PATH)/Makefile.kokkos
build: $(EXE)
#for unit testing only, for best preformance with OpenMP 4.0 or better
#for unit testing only, for best performance with OpenMP 4.0 or better
test: $(EXE)
./$(EXE)

View File

@ -64,10 +64,10 @@ typedef Kokkos::HostSpace::execution_space DefaultHostType;
// threads can grep their own. On CPU architectures the pool size is equal to
// the thread number, on CUDA about 128k states are generated (enough to give
// every potentially simultaneously running thread its own state). With a kernel
// a thread is required to aquire a state from the pool and later return it. On
// a thread is required to acquire a state from the pool and later return it. On
// CPUs the Random number generator is deterministic if using the same number of
// threads. On GPUs (i.e. using the CUDA backend it is not deterministic because
// threads aquire states via atomics.
// threads acquire states via atomics.
// A Functor for generating uint64_t random numbers templated on the
// GeneratorPool type
@ -97,7 +97,7 @@ struct generate_random {
for (int k = 0; k < samples; k++)
vals(i * samples + k) = rand_gen.urand64();
// Give the state back, which will allow another thread to aquire it
// Give the state back, which will allow another thread to acquire it
rand_pool.free_state(rand_gen);
}
};