This commit is contained in:
Eisuke Kawashima
2020-03-14 12:38:28 +09:00
parent fa7085be07
commit 649a8cc01a
401 changed files with 617 additions and 617 deletions

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@ -52,7 +52,7 @@ user-gpu_SYSLIB = CUDA libraries needed by this package
user-gpu_SYSPATH = path(s) to where those libraries are
Because you have the CUDA compilers on your system, you should have
the needed libraries. If the CUDA developement tools were installed
the needed libraries. If the CUDA development tools were installed
in the standard manner, the settings in the Makefile.lammps.standard
file should work.

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@ -27,7 +27,7 @@
* defined in cudpp.h. Public interface functions call functions in the
* \link cudpp_app Application-Level\endlink interface. The public
* interface functions include Plan Interface functions and Algorithm
* Interface functions. Plan Inteface functions are used for creating
* Interface functions. Plan Interface functions are used for creating
* CUDPP Plan objects which contain configuration details, intermediate
* storage space, and in the case of cudppSparseMatrix(), data. The
* Algorithm Interface is the set of functions that do the real work

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@ -367,7 +367,7 @@ extern "C" {
//! @param w width of the image
//! @param h height of the image
//! @note If a NULL pointer is passed to this function and it is
//! initialized withing Cutil then cutFree() has to be used to
//! initialized within Cutil then cutFree() has to be used to
//! deallocate the memory
////////////////////////////////////////////////////////////////////////////
DLL_MAPPING
@ -382,7 +382,7 @@ extern "C" {
//! @param w width of the image
//! @param h height of the image
//! @note If a NULL pointer is passed to this function and it is
//! initialized withing Cutil then cutFree() has to be used to
//! initialized within Cutil then cutFree() has to be used to
//! deallocate the memory
////////////////////////////////////////////////////////////////////////////
DLL_MAPPING
@ -466,7 +466,7 @@ extern "C" {
////////////////////////////////////////////////////////////////////////////
// Command line arguments: General notes
// * All command line arguments begin with '--' followed by the token;
// token and value are seperated by '='; example --samples=50
// token and value are separated by '='; example --samples=50
// * Arrays have the form --model=[one.obj,two.obj,three.obj]
// (without whitespaces)
////////////////////////////////////////////////////////////////////////////

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@ -46,7 +46,7 @@
* the rows of \a d_blockSums (in elements) in \a blockSumRowPitch, and invoke
* with a thread block grid with height greater than 1.
*
* This function peforms one level of a recursive, multiblock scan. At the
* This function performs one level of a recursive, multiblock scan. At the
* app level, this function is called by cudppScan and cudppMultiScan and used
* in combination with vectorAddUniform4() to produce a complete scan.
*

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@ -43,7 +43,7 @@ class BaseAtomic {
* \param k_name name for the kernel for force calculation
*
* Returns:
* - 0 if successfull
* - 0 if successful
* - -1 if fix gpu not found
* - -3 if there is an out of memory error
* - -4 if the GPU library was not compiled for GPU

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@ -44,7 +44,7 @@ class BaseCharge {
* \param k_name name for the kernel for force calculation
*
* Returns:
* - 0 if successfull
* - 0 if successful
* - -1 if fix gpu not found
* - -3 if there is an out of memory error
* - -4 if the GPU library was not compiled for GPU

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@ -42,7 +42,7 @@ class BaseDipole {
* \param k_name name for the kernel for force calculation
*
* Returns:
* - 0 if successfull
* - 0 if successful
* - -1 if fix gpu not found
* - -3 if there is an out of memory error
* - -4 if the GPU library was not compiled for GPU

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@ -42,7 +42,7 @@ class BaseDPD {
* \param k_name name for the kernel for force calculation
*
* Returns:
* - 0 if successfull
* - 0 if successful
* - -1 if fix gpu not found
* - -3 if there is an out of memory error
* - -4 if the GPU library was not compiled for GPU

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@ -44,7 +44,7 @@ class BaseEllipsoid {
* \param k_name name for the kernel for force calculation
*
* Returns:
* - 0 if successfull
* - 0 if successful
* - -1 if fix gpu not found
* - -3 if there is an out of memory error
* - -4 if the GPU library was not compiled for GPU

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@ -46,7 +46,7 @@ class BaseThree {
* \param k_three name for the kernel for 3-body force calculation
*
* Returns:
* - 0 if successfull
* - 0 if successful
* - -1 if fix gpu not found
* - -3 if there is an out of memory error
* - -4 if the GPU library was not compiled for GPU

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@ -32,7 +32,7 @@ class Beck : public BaseAtomic<numtyp, acctyp> {
* \param gpu_split fraction of particles handled by device
*
* Returns:
* - 0 if successfull
* - 0 if successful
* - -1 if fix gpu not found
* - -3 if there is an out of memory error
* - -4 if the GPU library was not compiled for GPU

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@ -32,7 +32,7 @@ class Born : public BaseAtomic<numtyp, acctyp> {
* \param gpu_split fraction of particles handled by device
*
* Returns:
* - 0 if successfull
* - 0 if successful
* - -1 if fix gpu not found
* - -3 if there is an out of memory error
* - -4 if the GPU library was not compiled for GPU

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@ -32,7 +32,7 @@ class BornCoulLong : public BaseCharge<numtyp, acctyp> {
* \param gpu_split fraction of particles handled by device
*
* Returns:
* - 0 if successfull
* - 0 if successful
* - -1 if fix gpu not found
* - -3 if there is an out of memory error
* - -4 if the GPU library was not compiled for GPU

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@ -32,7 +32,7 @@ class BornCoulLongCS : public BornCoulLong<numtyp, acctyp> {
* \param gpu_split fraction of particles handled by device
*
* Returns:
* - 0 if successfull
* - 0 if successful
* - -1 if fix gpu not found
* - -3 if there is an out of memory error
* - -4 if the GPU library was not compiled for GPU

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@ -32,7 +32,7 @@ class BornCoulWolf : public BaseCharge<numtyp, acctyp> {
* \param gpu_split fraction of particles handled by device
*
* Returns:
* - 0 if successfull
* - 0 if successful
* - -1 if fix gpu not found
* - -3 if there is an out of memory error
* - -4 if the GPU library was not compiled for GPU

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@ -32,7 +32,7 @@ class BornCoulWolfCS : public BornCoulWolf<numtyp, acctyp> {
* \param gpu_split fraction of particles handled by device
*
* Returns:
* - 0 if successfull
* - 0 if successful
* - -1 if fix gpu not found
* - -3 if there is an out of memory error
* - -4 if the GPU library was not compiled for GPU

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@ -32,7 +32,7 @@ class Buck : public BaseAtomic<numtyp, acctyp> {
* \param gpu_split fraction of particles handled by device
*
* Returns:
* - 0 if successfull
* - 0 if successful
* - -1 if fix gpu not found
* - -3 if there is an out of memory error
* - -4 if the GPU library was not compiled for GPU

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@ -32,7 +32,7 @@ class BuckCoul : public BaseCharge<numtyp, acctyp> {
* \param gpu_split fraction of particles handled by device
*
* Returns:
* - 0 if successfull
* - 0 if successful
* - -1 if fix gpu not found
* - -3 if there is an out of memory error
* - -4 if the GPU library was not compiled for GPU

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@ -32,7 +32,7 @@ class BuckCoulLong : public BaseCharge<numtyp, acctyp> {
* \param gpu_split fraction of particles handled by device
*
* Returns:
* - 0 if successfull
* - 0 if successful
* - -1 if fix gpu not found
* - -3 if there is an out of memory error
* - -4 if the GPU library was not compiled for GPU

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@ -32,7 +32,7 @@ class CHARMMLong : public BaseCharge<numtyp, acctyp> {
* \param gpu_split fraction of particles handled by device
*
* Returns:
* - 0 if successfull
* - 0 if successful
* - -1 if fix gpu not found
* - -3 if there is an out of memory error
* - -4 if the GPU library was not compiled for GPU

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@ -32,7 +32,7 @@ class Colloid : public BaseAtomic<numtyp, acctyp> {
* \param gpu_split fraction of particles handled by device
*
* Returns:
* - 0 if successfull
* - 0 if successful
* - -1 if fix gpu not found
* - -3 if there is an out of memory error
* - -4 if the GPU library was not compiled for GPU

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@ -32,7 +32,7 @@ class Coul : public BaseCharge<numtyp, acctyp> {
* \param gpu_split fraction of particles handled by device
*
* Returns:
* - 0 if successfull
* - 0 if successful
* - -1 if fix gpu not found
* - -3 if there is an out of memory error
* - -4 if the GPU library was not compiled for GPU

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@ -32,7 +32,7 @@ class CoulDebye : public BaseCharge<numtyp, acctyp> {
* \param gpu_split fraction of particles handled by device
*
* Returns:
* - 0 if successfull
* - 0 if successful
* - -1 if fix gpu not found
* - -3 if there is an out of memory error
* - -4 if the GPU library was not compiled for GPU

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@ -32,7 +32,7 @@ class CoulDSF : public BaseCharge<numtyp, acctyp> {
* \param gpu_split fraction of particles handled by device
*
* Returns:
* - 0 if successfull
* - 0 if successful
* - -1 if fix gpu not found
* - -3 if there is an out of memory error
* - -4 if the GPU library was not compiled for GPU

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@ -32,7 +32,7 @@ class CoulLong : public BaseCharge<numtyp, acctyp> {
* \param gpu_split fraction of particles handled by device
*
* Returns:
* - 0 if successfull
* - 0 if successful
* - -1 if fix gpu not found
* - -3 if there is an out of memory error
* - -4 if the GPU library was not compiled for GPU

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@ -32,7 +32,7 @@ class CoulLongCS : public CoulLong<numtyp, acctyp> {
* \param gpu_split fraction of particles handled by device
*
* Returns:
* - 0 if successfull
* - 0 if successful
* - -1 if fix gpu not found
* - -3 if there is an out of memory error
* - -4 if the GPU library was not compiled for GPU

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@ -41,7 +41,7 @@ class Device {
/** Sets up a per-device MPI communicator for load balancing and initializes
* the device (>=first_gpu and <=last_gpu) that this proc will be using
* Returns:
* - 0 if successfull
* - 0 if successful
* - -2 if GPU not found
* - -4 if GPU library not compiled for GPU
* - -6 if GPU could not be initialized for use
@ -62,7 +62,7 @@ class Device {
* \param vel True if velocities need to be stored
*
* Returns:
* - 0 if successfull
* - 0 if successful
* - -1 if fix gpu not found
* - -3 if there is an out of memory error
* - -4 if the GPU library was not compiled for GPU
@ -76,7 +76,7 @@ class Device {
* \param nall Total number of local+ghost particles
*
* Returns:
* - 0 if successfull
* - 0 if successful
* - -1 if fix gpu not found
* - -3 if there is an out of memory error
* - -4 if the GPU library was not compiled for GPU
@ -100,7 +100,7 @@ class Device {
* \param threads_per_atom value to be used by the neighbor list only
*
* Returns:
* - 0 if successfull
* - 0 if successful
* - -1 if fix gpu not found
* - -3 if there is an out of memory error
* - -4 if the GPU library was not compiled for GPU

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@ -32,7 +32,7 @@ class DipoleLJ : public BaseDipole<numtyp, acctyp> {
* \param gpu_split fraction of particles handled by device
*
* Returns:
* - 0 if successfull
* - 0 if successful
* - -1 if fix gpu not found
* - -3 if there is an out of memory error
* - -4 if the GPU library was not compiled for GPU

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@ -32,7 +32,7 @@ class DipoleLJSF : public BaseDipole<numtyp, acctyp> {
* \param gpu_split fraction of particles handled by device
*
* Returns:
* - 0 if successfull
* - 0 if successful
* - -1 if fix gpu not found
* - -3 if there is an out of memory error
* - -4 if the GPU library was not compiled for GPU

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@ -32,7 +32,7 @@ class DipoleLongLJ : public BaseDipole<numtyp, acctyp> {
* \param gpu_split fraction of particles handled by device
*
* Returns:
* - 0 if successfull
* - 0 if successful
* - -1 if fix gpu not found
* - -3 if there is an out of memory error
* - -4 if the GPU library was not compiled for GPU

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@ -32,7 +32,7 @@ class DPD : public BaseDPD<numtyp, acctyp> {
* \param gpu_split fraction of particles handled by device
*
* Returns:
* - 0 if successfull
* - 0 if successful
* - -1 if fix gpu not found
* - -3 if there is an out of memory error
* - -4 if the GPU library was not compiled for GPU

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@ -33,7 +33,7 @@ class EAM : public BaseAtomic<numtyp, acctyp> {
* \param gpu_split fraction of particles handled by device
*
* Returns:
* - 0 if successfull
* - 0 if successful
* - -1 if fix gpu not found
* - -3 if there is an out of memory error
* - -4 if the GPU library was not compiled for GPU

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@ -32,7 +32,7 @@ class Gauss : public BaseAtomic<numtyp, acctyp> {
* \param gpu_split fraction of particles handled by device
*
* Returns:
* - 0 if successfull
* - 0 if successful
* - -1 if fix gpu not found
* - -3 if there is an out of memory error
* - -4 if the GPU library was not compiled for GPU

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@ -34,7 +34,7 @@ class GayBerne : public BaseEllipsoid<numtyp, acctyp> {
* \return false if there is not sufficient memory or device init prob
*
* Returns:
* - 0 if successfull
* - 0 if successful
* - -1 if fix gpu not found
* - -3 if there is an out of memory error
* - -4 if the GPU library was not compiled for GPU

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@ -32,7 +32,7 @@ class LJ : public BaseAtomic<numtyp, acctyp> {
* \param gpu_split fraction of particles handled by device
*
* Returns:
* - 0 if successfull
* - 0 if successful
* - -1 if fix gpu not found
* - -3 if there is an out of memory error
* - -4 if the GPU library was not compiled for GPU

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@ -32,7 +32,7 @@ class LJ96 : public BaseAtomic<numtyp, acctyp> {
* \param gpu_split fraction of particles handled by device
*
* Returns:
* - 0 if successfull
* - 0 if successful
* - -1 if fix gpu not found
* - -3 if there is an out of memory error
* - -4 if the GPU library was not compiled for GPU

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@ -32,7 +32,7 @@ class LJClass2Long : public BaseCharge<numtyp, acctyp> {
* \param gpu_split fraction of particles handled by device
*
* Returns:
* - 0 if successfull
* - 0 if successful
* - -1 if fix gpu not found
* - -3 if there is an out of memory error
* - -4 if the GPU library was not compiled for GPU

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@ -32,7 +32,7 @@ class LJCoul : public BaseCharge<numtyp, acctyp> {
* \param gpu_split fraction of particles handled by device
*
* Returns:
* - 0 if successfull
* - 0 if successful
* - -1 if fix gpu not found
* - -3 if there is an out of memory error
* - -4 if the GPU library was not compiled for GPU

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@ -32,7 +32,7 @@ class LJCoulDebye : public BaseCharge<numtyp, acctyp> {
* \param gpu_split fraction of particles handled by device
*
* Returns:
* - 0 if successfull
* - 0 if successful
* - -1 if fix gpu not found
* - -3 if there is an out of memory error
* - -4 if the GPU library was not compiled for GPU

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@ -32,7 +32,7 @@ class LJCoulLong : public BaseCharge<numtyp, acctyp> {
* \param gpu_split fraction of particles handled by device
*
* Returns:
* - 0 if successfull
* - 0 if successful
* - -1 if fix gpu not found
* - -3 if there is an out of memory error
* - -4 if the GPU library was not compiled for GPU

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@ -32,7 +32,7 @@ class LJCoulMSM : public BaseCharge<numtyp, acctyp> {
* \param gpu_split fraction of particles handled by device
*
* Returns:
* - 0 if successfull
* - 0 if successful
* - -1 if fix gpu not found
* - -3 if there is an out of memory error
* - -4 if the GPU library was not compiled for GPU

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@ -32,7 +32,7 @@ class LJCubic : public BaseAtomic<numtyp, acctyp> {
* \param gpu_split fraction of particles handled by device
*
* Returns:
* - 0 if successfull
* - 0 if successful
* - -1 if fix gpu not found
* - -3 if there is an out of memory error
* - -4 if the GPU library was not compiled for GPU

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@ -32,7 +32,7 @@ class LJDSF : public BaseCharge<numtyp, acctyp> {
* \param gpu_split fraction of particles handled by device
*
* Returns:
* - 0 if successfull
* - 0 if successful
* - -1 if fix gpu not found
* - -3 if there is an out of memory error
* - -4 if the GPU library was not compiled for GPU

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@ -32,7 +32,7 @@ class LJExpand : public BaseAtomic<numtyp, acctyp> {
* \param gpu_split fraction of particles handled by device
*
* Returns:
* - 0 if successfull
* - 0 if successful
* - -1 if fix gpu not found
* - -3 if there is an out of memory error
* - -4 if the GPU library was not compiled for GPU

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@ -32,7 +32,7 @@ class LJExpandCoulLong : public BaseCharge<numtyp, acctyp> {
* \param gpu_split fraction of particles handled by device
*
* Returns:
* - 0 if successfull
* - 0 if successful
* - -1 if fix gpu not found
* - -3 if there is an out of memory error
* - -4 if the GPU library was not compiled for GPU

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@ -32,7 +32,7 @@ class LJGROMACS : public BaseAtomic<numtyp, acctyp> {
* \param gpu_split fraction of particles handled by device
*
* Returns:
* - 0 if successfull
* - 0 if successful
* - -1 if fix gpu not found
* - -3 if there is an out of memory error
* - -4 if the GPU library was not compiled for GPU

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@ -32,7 +32,7 @@ class CGCMM : public BaseAtomic<numtyp, acctyp> {
* \param gpu_split fraction of particles handled by device
*
* Returns:
* - 0 if successfull
* - 0 if successful
* - -1 if fix gpu not found
* - -3 if there is an out of memory error
* - -4 if the GPU library was not compiled for GPU

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@ -32,7 +32,7 @@ class CGCMMLong : public BaseCharge<numtyp, acctyp> {
* \param gpu_split fraction of particles handled by device
*
* Returns:
* - 0 if successfull
* - 0 if successful
* - -1 if fix gpu not found
* - -3 if there is an out of memory error
* - -4 if the GPU library was not compiled for GPU

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@ -32,7 +32,7 @@ public:
* \param gpu_split fraction of particles handled by device
*
* Returns:
* - 0 if successfull
* - 0 if successful
* - -1 if fix gpu not found
* - -3 if there is an out of memory error
* - -4 if the GPU library was not compiled for GPU

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@ -32,7 +32,7 @@ class Mie : public BaseAtomic<numtyp, acctyp> {
* \param gpu_split fraction of particles handled by device
*
* Returns:
* - 0 if successfull
* - 0 if successful
* - -1 if fix gpu not found
* - -3 if there is an out of memory error
* - -4 if the GPU library was not compiled for GPU

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@ -32,7 +32,7 @@ class Morse : public BaseAtomic<numtyp, acctyp> {
* \param gpu_split fraction of particles handled by device
*
* Returns:
* - 0 if successfull
* - 0 if successful
* - -1 if fix gpu not found
* - -3 if there is an out of memory error
* - -4 if the GPU library was not compiled for GPU

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@ -39,7 +39,7 @@ class PPPM {
/// Clear any previous data and set up for a new LAMMPS run
/** Success will be:
* - 0 if successfull
* - 0 if successful
* - -1 if fix gpu not found
* - -2 if GPU could not be found
* - -3 if there is an out of memory error

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@ -34,7 +34,7 @@ class RESquared : public BaseEllipsoid<numtyp, acctyp> {
* \return false if there is not sufficient memory or device init prob
*
* Returns:
* - 0 if successfull
* - 0 if successful
* - -1 if fix gpu not found
* - -3 if there is an out of memory error
* - -4 if the GPU library was not compiled for GPU

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@ -32,7 +32,7 @@ class Soft : public BaseAtomic<numtyp, acctyp> {
* \param gpu_split fraction of particles handled by device
*
* Returns:
* - 0 if successfull
* - 0 if successful
* - -1 if fix gpu not found
* - -3 if there is an out of memory error
* - -4 if the GPU library was not compiled for GPU

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@ -32,7 +32,7 @@ class SW : public BaseThree<numtyp, acctyp> {
* \param gpu_split fraction of particles handled by device
*
* Returns:
* - 0 if successfull
* - 0 if successful
* - -1 if fix gpu not found
* - -3 if there is an out of memory error
* - -4 if the GPU library was not compiled for GPU

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@ -32,7 +32,7 @@ class Table : public BaseAtomic<numtyp, acctyp> {
* \param gpu_split fraction of particles handled by device
*
* Returns:
* - 0 if successfull
* - 0 if successful
* - -1 if fix gpu not found
* - -3 if there is an out of memory error
* - -4 if the GPU library was not compiled for GPU

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@ -32,7 +32,7 @@ class Tersoff : public BaseThree<numtyp, acctyp> {
* \param gpu_split fraction of particles handled by device
*
* Returns:
* - 0 if successfull
* - 0 if successful
* - -1 if fix gpu not found
* - -3 if there is an out of memory error
* - -4 if the GPU library was not compiled for GPU

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@ -32,7 +32,7 @@ class TersoffMod : public BaseThree<numtyp, acctyp> {
* \param gpu_split fraction of particles handled by device
*
* Returns:
* - 0 if successfull
* - 0 if successful
* - -1 if fix gpu not found
* - -3 if there is an out of memory error
* - -4 if the GPU library was not compiled for GPU

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@ -32,7 +32,7 @@ class TersoffZBL : public BaseThree<numtyp, acctyp> {
* \param gpu_split fraction of particles handled by device
*
* Returns:
* - 0 if successfull
* - 0 if successful
* - -1 if fix gpu not found
* - -3 if there is an out of memory error
* - -4 if the GPU library was not compiled for GPU

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@ -34,7 +34,7 @@ class UFM : public BaseAtomic<numtyp, acctyp> {
* \param gpu_split fraction of particles handled by device
*
* Returns:
* - 0 if successfull
* - 0 if successful
* - -1 if fix gpu not found
* - -3 if there is an out of memory error
* - -4 if the GPU library was not compiled for GPU

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@ -32,7 +32,7 @@ class Vashishta : public BaseThree<numtyp, acctyp> {
* \param gpu_split fraction of particles handled by device
*
* Returns:
* - 0 if successfull
* - 0 if successful
* - -1 if fix gpu not found
* - -3 if there is an out of memory error
* - -4 if the GPU library was not compiled for GPU

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@ -32,7 +32,7 @@ class Yukawa : public BaseAtomic<numtyp, acctyp> {
* \param gpu_split fraction of particles handled by device
*
* Returns:
* - 0 if successfull
* - 0 if successful
* - -1 if fix gpu not found
* - -3 if there is an out of memory error
* - -4 if the GPU library was not compiled for GPU

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@ -32,7 +32,7 @@ class YukawaColloid : public BaseAtomic<numtyp, acctyp> {
* \param gpu_split fraction of particles handled by device
*
* Returns:
* - 0 if successfull
* - 0 if successful
* - -1 if fix gpu not found
* - -3 if there is an out of memory error
* - -4 if the GPU library was not compiled for GPU

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@ -32,7 +32,7 @@ class ZBL : public BaseAtomic<numtyp, acctyp> {
* \param gpu_split fraction of particles handled by device
*
* Returns:
* - 0 if successfull
* - 0 if successful
* - -1 if fix gpu not found
* - -3 if there is an out of memory error
* - -4 if the GPU library was not compiled for GPU