Update bond_gaussian.cpp
removing "this->" construct from source file
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@ -89,12 +89,12 @@ void BondGaussian::compute(int eflag, int vflag)
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sum_g_i = 0.0;
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sum_g_i = 0.0;
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sum_numerator = 0.0;
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sum_numerator = 0.0;
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for (int i = 0; i < nterms[type]; i++) {
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for (int i = 0; i < nterms[type]; i++) {
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dr = r - this->r0[type][i];
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dr = r - r0[type][i];
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prefactor = (this->alpha[type][i]/(this->width[type][i]*sqrt(MY_PI2)));
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prefactor = (alpha[type][i]/(width[type][i]*sqrt(MY_PI2)));
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exponent = -2*dr*dr/(this->width[type][i]*this->width[type][i]);
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exponent = -2*dr*dr/(width[type][i]*width[type][i]);
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g_i = prefactor*exp(exponent);
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g_i = prefactor*exp(exponent);
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sum_g_i += g_i;
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sum_g_i += g_i;
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sum_numerator += g_i*dr/(this->width[type][i]*this->width[type][i]);
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sum_numerator += g_i*dr/(width[type][i]*width[type][i]);
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}
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}
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// force & energy
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// force & energy
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@ -272,14 +272,15 @@ double BondGaussian::single(int type, double rsq, int /*i*/, int /*j*/,
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double sum_g_i = 0.0;
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double sum_g_i = 0.0;
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double sum_numerator = 0.0;
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double sum_numerator = 0.0;
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for (int i = 0; i < nterms[type]; i++) {
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for (int i = 0; i < nterms[type]; i++) {
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double dr = r - this->r0[type][i];
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double dr = r - r0[type][i];
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double prefactor = (this->alpha[type][i]/(this->width[type][i]*sqrt(MY_PI2)));
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double prefactor = (alpha[type][i]/(width[type][i]*sqrt(MY_PI2)));
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double exponent = -2*dr*dr/(this->width[type][i]*this->width[type][i]);
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double exponent = -2*dr*dr/(width[type][i]*width[type][i]);
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double g_i = prefactor*exp(exponent);
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double g_i = prefactor*exp(exponent);
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sum_g_i += g_i;
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sum_g_i += g_i;
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sum_numerator += g_i*dr/(this->width[type][i]*this->width[type][i]);
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sum_numerator += g_i*dr/(width[type][i]*width[type][i]);
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}
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}
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if (sum_g_i < SMALL) sum_g_i = SMALL;
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if (r > 0.0) fforce = -4.0*(force->boltz*bond_temperature[type])*(sum_numerator/sum_g_i)/r;
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if (r > 0.0) fforce = -4.0*(force->boltz*bond_temperature[type])*(sum_numerator/sum_g_i)/r;
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return -(force->boltz*bond_temperature[type])*log(sum_g_i);
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return -(force->boltz*bond_temperature[type])*log(sum_g_i);
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