Manually resolve two rebase conflicts.
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@ -23,7 +23,7 @@
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System::System(){
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mappings = NULL;
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mappings = nullptr;
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}
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System::~System(){
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@ -238,7 +238,7 @@ void System::Create_DegenerateSystem(int& nfree, int*freelist, double *&masstota
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//-------------------------------------------------------------------------//
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// Declaring Temporary Entities
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//-------------------------------------------------------------------------//
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Body* body = NULL;
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Body* body = nullptr;
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Body* prev;
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Body* Inertial;
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Point* origin;
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@ -246,7 +246,7 @@ void System::Create_DegenerateSystem(int& nfree, int*freelist, double *&masstota
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Point* point_CM;
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Point* point_p;
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Point* point_k;
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Point* point_ch = NULL;
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Point* point_ch = nullptr;
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Vect3 r1,r2,r3,v1,v2,v3;
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Mat3x3 IM, N, PKCK,PKCN ;
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ColMatrix qo, uo, q, qdot,w;
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@ -391,7 +391,7 @@ void System::Create_System_LAMMPS(int numbodies, double *mass,double **inertia,
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// Declaring Temporary Entities
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//-------------------------------------------------------------------------//
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Body* body = NULL;
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Body* body = nullptr;
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Body* prev;
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Body* Inertial;
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Point* origin;
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@ -399,7 +399,7 @@ void System::Create_System_LAMMPS(int numbodies, double *mass,double **inertia,
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Point* point_CM;
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Point* point_p;
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Point* point_k;
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Point* point_ch = NULL;
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Point* point_ch = nullptr;
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Vect3 r1,r2,r3,v1,v2,v3;
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Mat3x3 IM, N, PKCK,PKCN ;
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ColMatrix qo, uo, q, qdot,w;
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