rename some examples folders
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examples/USER-MISC/addtorque/in.addtorque
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64
examples/USER-MISC/addtorque/in.addtorque
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units lj
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lattice fcc 0.8442
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boundary f f f
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region ball sphere 0.0 0.0 0.0 5.0
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region box block -10 10 -10 10 -10 10
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region half block -10 0 -10 10 -10 10
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# add molecule ids so we can use chunk/atom
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fix 0 all property/atom mol ghost yes
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create_box 2 box
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create_atoms 1 region ball
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pair_style lj/cut 4.0
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pair_coeff * * 1.0 1.0
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mass * 1.0
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set group all mol 1
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# label half the sphere with a different type for better visualization
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set region half type 2
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# use a dynamic group (may require a patch to fix addtorque with older versions of LAMMPS)
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group ball dynamic all region ball
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neigh_modify delay 2 every 1 check yes
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minimize 0.0 0.0 1000 10000
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reset_timestep 0
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velocity all create 1.2 12351235
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fix 1 all nve
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fix 2 all wall/reflect xlo EDGE xhi EDGE ylo EDGE yhi EDGE zlo EDGE zhi EDGE
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compute 1 all chunk/atom molecule
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compute 2 ball omega/chunk 1
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compute 3 ball inertia/chunk 1
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# compute rotational kinetic energy: 1/2 * I * omega**2
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variable r_ke_x equal c_2[1][1]*c_2[1][1]*c_3[1][1]*0.5
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variable r_ke_y equal c_2[1][2]*c_2[1][2]*c_3[1][2]*0.5
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variable r_ke_z equal c_2[1][3]*c_2[1][3]*c_3[1][3]*0.5
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# output moments of inertia for x,y,z and angular velocity as well as rotational kinertic energy
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thermo_style custom step ke pe c_3[1][1] c_3[1][2] c_3[1][3] c_2[1][1] c_2[1][2] c_2[1][3] v_r_ke_x v_r_ke_y v_r_ke_z
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thermo 500
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# dump 1 all atom 100 dump.lammpstrj
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# dump 2 all movie 10 ball.mp4 type mass
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# equilibration w/o torque added
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run 1000 post no
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# start spinning the ball. rotation around z should increase and Erot_z should grow
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fix 4 ball addtorque 0.0 0.0 200.0
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run 10000 upto post no
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# continue without adding more torque. rotation continues at fixed speed
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unfix 4
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run 5000
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