git-svn-id: svn://svn.icms.temple.edu/lammps-ro/trunk@4409 f3b2605a-c512-4ea7-a41b-209d697bcdaa
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@ -38,7 +38,7 @@ tar xvf lammps*.tar
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<P>This will create a LAMMPS directory containing two files and several
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sub-directories:
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</P>
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<DIV ALIGN=center><TABLE WIDTH="0%" BORDER=1 >
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<DIV ALIGN=center><TABLE BORDER=1 >
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<TR><TD >README</TD><TD > text file</TD></TR>
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<TR><TD >LICENSE</TD><TD > the GNU General Public License (GPL)</TD></TR>
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<TR><TD >bench</TD><TD > benchmark problems</TD></TR>
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@ -350,7 +350,7 @@ package".
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</P>
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<P>The current list of standard packages is as follows:
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</P>
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<DIV ALIGN=center><TABLE WIDTH="0%" BORDER=1 >
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<DIV ALIGN=center><TABLE BORDER=1 >
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<TR><TD >asphere </TD><TD > aspherical particles and force fields</TD></TR>
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<TR><TD >class2 </TD><TD > class 2 force fields</TD></TR>
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<TR><TD >colloid </TD><TD > colloidal particle force fields</TD></TR>
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@ -53,7 +53,11 @@ surface in a prescribed manner.
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page, regions in LAMMPS do not get wrapped across periodic boundaries.
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It is up to you to insure that periodic or non-periodic boundaries are
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specified appropriately via the <A HREF = "boundary.html">boundary</A> command when
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using a region as a wall that bounds particle motion.
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using a region as a wall that bounds particle motion. This also means
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that if you embed a region in your simulation box and want it to
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repulse particles from its surface (using the "side out" option in the
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<A HREF = "region.html">region</A> command), that its repulsive force will not be
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felt across a periodic boundary.
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</P>
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<P>IMPORTANT NOTE: For primitive regions with sharp corners and/or edges
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(e.g. a block or cylinder), wall/particle forces are computed
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@ -50,7 +50,11 @@ IMPORTANT NOTE: As discussed on the "region"_region.html command doc
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page, regions in LAMMPS do not get wrapped across periodic boundaries.
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It is up to you to insure that periodic or non-periodic boundaries are
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specified appropriately via the "boundary"_boundary.html command when
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using a region as a wall that bounds particle motion.
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using a region as a wall that bounds particle motion. This also means
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that if you embed a region in your simulation box and want it to
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repulse particles from its surface (using the "side out" option in the
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"region"_region.html command), that its repulsive force will not be
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felt across a periodic boundary.
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IMPORTANT NOTE: For primitive regions with sharp corners and/or edges
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(e.g. a block or cylinder), wall/particle forces are computed
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