Fixed a bug in computing the langevin torques applied to rigid bodies
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@ -970,7 +970,7 @@ void FixRigid::apply_langevin_thermostat()
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{
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if (me == 0) {
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double gamma1,gamma2;
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double wbody[3],tbody[3];
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double delta = update->ntimestep - update->beginstep;
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if (delta != 0.0) delta /= update->endstep - update->beginstep;
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t_target = t_start + delta * (t_stop-t_start);
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@ -991,12 +991,33 @@ void FixRigid::apply_langevin_thermostat()
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gamma1 = -1.0 / t_period / ftm2v;
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gamma2 = tsqrt * sqrt(24.0*boltz/t_period/dt/mvv2e) / ftm2v;
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langextra[i][3] = inertia[i][0]*gamma1*omega[i][0] +
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// convert omega from space frame to body frame
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wbody[0] = omega[i][0]*ex_space[i][0] + omega[i][1]*ex_space[i][1] +
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omega[i][2]*ex_space[i][2];
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wbody[1] = omega[i][0]*ey_space[i][0] + omega[i][1]*ey_space[i][1] +
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omega[i][2]*ey_space[i][2];
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wbody[2] = omega[i][0]*ez_space[i][0] + omega[i][1]*ez_space[i][1] +
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omega[i][2]*ez_space[i][2];
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// compute langevin torques in the body frame
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tbody[0] = inertia[i][0]*gamma1*wbody[0] +
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sqrt(inertia[i][0])*gamma2*(random->uniform()-0.5);
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langextra[i][4] = inertia[i][1]*gamma1*omega[i][1] +
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tbody[1] = inertia[i][1]*gamma1*wbody[1] +
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sqrt(inertia[i][1])*gamma2*(random->uniform()-0.5);
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langextra[i][5] = inertia[i][2]*gamma1*omega[i][2] +
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tbody[2] = inertia[i][2]*gamma1*wbody[2] +
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sqrt(inertia[i][2])*gamma2*(random->uniform()-0.5);
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// convert langevin torques from body frame back to space frame
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langextra[i][3] = tbody[0]*ex_space[i][0] + tbody[1]*ey_space[i][0] +
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tbody[2]*ez_space[i][0];
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langextra[i][4] = tbody[0]*ex_space[i][1] + tbody[1]*ey_space[i][1] +
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tbody[2]*ez_space[i][1];
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langextra[i][5] = tbody[0]*ex_space[i][2] + tbody[1]*ey_space[i][2] +
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tbody[2]*ez_space[i][2];
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}
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}
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