Re-arranged some for loops in umutual1 to improve cache-friendly memory access; made placeholder for grid_uind on the GPU lib, maybe FFT is not that heavy to be put on the device.
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@ -162,6 +162,11 @@ void amoeba_gpu_compute_polar_real(int *host_amtype, int *host_amgroup, double *
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eflag_in, vflag_in, eatom, vatom, aewald, felec, off2, tep_ptr);
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}
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void amoeba_gpu_grid_uind(double **host_fuind, double **host_fuinp,
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double ***host_thetai1, double ***host_thetai2,
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double ***host_thetai3, double ***grid) {
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}
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void amoeba_setup_fft(const int numel, const int element_type) {
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AMOEBAMF.setup_fft(numel, element_type);
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}
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