Fixing mistake in multi stencil
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@ -68,12 +68,6 @@ void NStencilMulti<HALF, DIM_3D, TRI>::create()
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int n = ncollections;
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double cutsq;
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// For half stencils, only the upper plane is needed
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int sy_min = sy;
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int sz_min = sz;
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if (HALF && (!DIM_3D)) sy_min = 0;
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if (HALF && DIM_3D) sz_min = 0;
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for (icollection = 0; icollection < n; icollection++) {
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for (jcollection = 0; jcollection < n; jcollection++) {
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if (flag_skip_multi[icollection][jcollection]) {
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@ -101,15 +95,25 @@ void NStencilMulti<HALF, DIM_3D, TRI>::create()
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// as the old npair classes used to separately parse the central bin first
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if (half_flag && (!TRI)) stencil[nstencil++] = 0;
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// For half stencils, only the upper plane is needed
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int sy_min = sy;
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int sz_min = sz;
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if (HALF) {
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if (half_flag && (!DIM_3D)) sy_min = 0;
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if (half_flag && DIM_3D) sz_min = 0;
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}
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for (k = -sz_min; k <= sz; k++) {
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for (j = -sy_min; j <= sy; j++) {
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for (i = -sx; i <= sx; i++) {
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// Now only include "upper right" bins for half and ortho stencils
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if (half_flag && (!DIM_3D) && (!TRI))
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if (! (j > 0 || (j == 0 && i > 0))) continue;
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if (half_flag && DIM_3D && (!TRI))
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if (! (k > 0 || j > 0 || (j == 0 && i > 0))) continue;
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if (HALF) {
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if (half_flag && (!DIM_3D) && (!TRI))
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if (! (j > 0 || (j == 0 && i > 0))) continue;
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if (half_flag && DIM_3D && (!TRI))
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if (! (k > 0 || j > 0 || (j == 0 && i > 0))) continue;
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}
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if (bin_distance_multi(i,j,k,bin_collection) < cutsq)
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stencil_multi[icollection][jcollection][ns++] = k * mbiny * mbinx + j * mbinx + i;
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