git-svn-id: svn://svn.icms.temple.edu/lammps-ro/trunk@15624 f3b2605a-c512-4ea7-a41b-209d697bcdaa
This commit is contained in:
@ -10,7 +10,7 @@ balance command :h3
|
||||
|
||||
[Syntax:]
|
||||
|
||||
balance thresh style args ... keyword args ... :pre
|
||||
balance thresh style args ... keyword value ... :pre
|
||||
|
||||
thresh = imbalance threshhold that must be exceeded to perform a re-balance :ulb,l
|
||||
one style/arg pair can be used (or multiple for {x},{y},{z}) :l
|
||||
@ -32,23 +32,9 @@ style = {x} or {y} or {z} or {shift} or {rcb} :l
|
||||
Niter = # of times to iterate within each dimension of dimstr sequence
|
||||
stopthresh = stop balancing when this imbalance threshhold is reached
|
||||
{rcb} args = none :pre
|
||||
zero or more keyword/arg pairs may be appended :l
|
||||
keyword = {weight} or {out} :l
|
||||
{weight} style args = use weighted particle counts for the balancing
|
||||
{style} = {group} or {neigh} or {time} or {var} or {store}
|
||||
{group} args = Ngroup group1 weight1 group2 weight2 ...
|
||||
Ngroup = number of groups with assigned weights
|
||||
group1, group2, ... = group IDs
|
||||
weight1, weight2, ... = corresponding weight factors
|
||||
{neigh} factor = compute weight based on number of neighbors
|
||||
factor = scaling factor (> 0)
|
||||
{time} factor = compute weight based on time spend computing
|
||||
factor = scaling factor (> 0)
|
||||
{var} name = take weight from atom-style variable
|
||||
name = name of the atom-style variable
|
||||
{store} name = store weight in custom atom property defined by "fix property/atom"_fix_property_atom.html command
|
||||
name = atom property name (without d_ prefix)
|
||||
{out} arg = filename
|
||||
zero or more keyword/value pairs may be appended :l
|
||||
keyword = {out} :l
|
||||
{out} value = filename
|
||||
filename = write each processor's sub-domain to a file :pre
|
||||
:ule
|
||||
|
||||
@ -58,41 +44,28 @@ balance 0.9 x uniform y 0.4 0.5 0.6
|
||||
balance 1.2 shift xz 5 1.1
|
||||
balance 1.0 shift xz 5 1.1
|
||||
balance 1.1 rcb
|
||||
balance 1.0 shift x 10 1.1 weight group 2 fast 0.5 slow 2.0
|
||||
balance 1.0 shift x 10 1.1 weight time 0.8 weight neigh 0.5 weight store balance
|
||||
balance 1.0 shift x 20 1.0 out tmp.balance :pre
|
||||
|
||||
[Description:]
|
||||
|
||||
This command adjusts the size and shape of processor sub-domains
|
||||
within the simulation box, to attempt to balance the number of
|
||||
particles and thus indirectly the computational cost (load) more
|
||||
evenly across processors. The load balancing is "static" in the sense
|
||||
that this command performs the balancing once, before or between
|
||||
simulations. The processor sub-domains will then remain static during
|
||||
the subsequent run. To perform "dynamic" balancing, see the "fix
|
||||
particles and thus the computational cost (load) evenly across
|
||||
processors. The load balancing is "static" in the sense that this
|
||||
command performs the balancing once, before or between simulations.
|
||||
The processor sub-domains will then remain static during the
|
||||
subsequent run. To perform "dynamic" balancing, see the "fix
|
||||
balance"_fix_balance.html command, which can adjust processor
|
||||
sub-domain sizes and shapes on-the-fly during a "run"_run.html.
|
||||
|
||||
Load-balancing is typically most useful if the particles in the
|
||||
simulation box have a spatially-varying density distribution or when
|
||||
the computational cost varies signficantly between different atoms or
|
||||
particles. E.g. a model of a vapor/liquid interface, or a solid with
|
||||
an irregular-shaped geometry containing void regions, or "hybrid pair
|
||||
style simulations"_pair_hybrid.html which combine pair styles with
|
||||
different computational cost. In these cases, the LAMMPS default of
|
||||
Load-balancing is typically only useful if the particles in the
|
||||
simulation box have a spatially-varying density distribution. E.g. a
|
||||
model of a vapor/liquid interface, or a solid with an irregular-shaped
|
||||
geometry containing void regions. In this case, the LAMMPS default of
|
||||
dividing the simulation box volume into a regular-spaced grid of 3d
|
||||
bricks, with one equal-volume sub-domain per procesor, may assign
|
||||
numbers of particles per processor in a way that the computational
|
||||
effort varies significantly. This can lead to poor performance when
|
||||
the simulation is run in parallel.
|
||||
|
||||
The balancing can be performed with or without per-particle weighting.
|
||||
Without any particle weighting, the balancing attempts to assign an
|
||||
equal number of particles to each processor. With weighting, the
|
||||
balancing attempts to assign an equal weight to each processor, which
|
||||
typically means a different number of atoms per processor. Details on
|
||||
the various weighting options are given below.
|
||||
bricks, with one equal-volume sub-domain per procesor, may assign very
|
||||
different numbers of particles per processor. This can lead to poor
|
||||
performance when the simulation is run in parallel.
|
||||
|
||||
Note that the "processors"_processors.html command allows some control
|
||||
over how the box volume is split across processors. Specifically, for
|
||||
@ -105,9 +78,9 @@ sub-domains will still have the same shape and same volume.
|
||||
The requested load-balancing operation is only performed if the
|
||||
current "imbalance factor" in particles owned by each processor
|
||||
exceeds the specified {thresh} parameter. The imbalance factor is
|
||||
defined as the maximum number of particles (or weight) owned by any
|
||||
processor, divided by the average number of particles (or weight) per
|
||||
processor. Thus an imbalance factor of 1.0 is perfect balance.
|
||||
defined as the maximum number of particles owned by any processor,
|
||||
divided by the average number of particles per processor. Thus an
|
||||
imbalance factor of 1.0 is perfect balance.
|
||||
|
||||
As an example, for 10000 particles running on 10 processors, if the
|
||||
most heavily loaded processor has 1200 particles, then the factor is
|
||||
@ -135,7 +108,7 @@ defined above. But depending on the method a perfect balance (1.0)
|
||||
may not be achieved. For example, "grid" methods (defined below) that
|
||||
create a logical 3d grid cannot achieve perfect balance for many
|
||||
irregular distributions of particles. Likewise, if a portion of the
|
||||
system is a perfect lattice, e.g. the initial system is generated by
|
||||
system is a perfect lattice, e.g. the intiial system is generated by
|
||||
the "create_atoms"_create_atoms.html command, then "grid" methods may
|
||||
be unable to achieve exact balance. This is because entire lattice
|
||||
planes will be owned or not owned by a single processor.
|
||||
@ -161,11 +134,11 @@ The {x}, {y}, {z}, and {shift} styles are "grid" methods which produce
|
||||
a logical 3d grid of processors. They operate by changing the cutting
|
||||
planes (or lines) between processors in 3d (or 2d), to adjust the
|
||||
volume (area in 2d) assigned to each processor, as in the following 2d
|
||||
diagram where processor sub-domains are shown and particles are
|
||||
colored by the processor that owns them. The leftmost diagram is the
|
||||
default partitioning of the simulation box across processors (one
|
||||
sub-box for each of 16 processors); the middle diagram is after a
|
||||
"grid" method has been applied.
|
||||
diagram where processor sub-domains are shown and atoms are colored by
|
||||
the processor that owns them. The leftmost diagram is the default
|
||||
partitioning of the simulation box across processors (one sub-box for
|
||||
each of 16 processors); the middle diagram is after a "grid" method
|
||||
has been applied.
|
||||
|
||||
:image(JPG/balance_uniform_small.jpg,JPG/balance_uniform.jpg),image(JPG/balance_nonuniform_small.jpg,JPG/balance_nonuniform.jpg),image(JPG/balance_rcb_small.jpg,JPG/balance_rcb.jpg)
|
||||
:c
|
||||
@ -173,8 +146,8 @@ sub-box for each of 16 processors); the middle diagram is after a
|
||||
The {rcb} style is a "tiling" method which does not produce a logical
|
||||
3d grid of processors. Rather it tiles the simulation domain with
|
||||
rectangular sub-boxes of varying size and shape in an irregular
|
||||
fashion so as to have equal numbers of particles (or weight) in each
|
||||
sub-box, as in the rightmost diagram above.
|
||||
fashion so as to have equal numbers of particles in each sub-box, as
|
||||
in the rightmost diagram above.
|
||||
|
||||
The "grid" methods can be used with either of the
|
||||
"comm_style"_comm_style.html command options, {brick} or {tiled}. The
|
||||
@ -257,7 +230,7 @@ counts do not match the target value for the plane, the position of
|
||||
the cut is adjusted to be halfway between a low and high bound. The
|
||||
low and high bounds are adjusted on each iteration, using new count
|
||||
information, so that they become closer together over time. Thus as
|
||||
the recursion progresses, the count of particles on either side of the
|
||||
the recustion progresses, the count of particles on either side of the
|
||||
plane gets closer to the target value.
|
||||
|
||||
Once the rebalancing is complete and final processor sub-domains
|
||||
@ -289,75 +262,21 @@ the longest dimension, leaving one new box on either side of the cut.
|
||||
All the processors are also partitioned into 2 groups, half assigned
|
||||
to the box on the lower side of the cut, and half to the box on the
|
||||
upper side. (If the processor count is odd, one side gets an extra
|
||||
processor.) The cut is positioned so that the number of particles in
|
||||
the lower box is exactly the number that the processors assigned to
|
||||
that box should own for load balance to be perfect. This also makes
|
||||
load balance for the upper box perfect. The positioning is done
|
||||
iteratively, by a bisectioning method. Note that counting particles
|
||||
on either side of the cut requires communication between all
|
||||
processors at each iteration.
|
||||
processor.) The cut is positioned so that the number of atoms in the
|
||||
lower box is exactly the number that the processors assigned to that
|
||||
box should own for load balance to be perfect. This also makes load
|
||||
balance for the upper box perfect. The positioning is done
|
||||
iteratively, by a bisectioning method. Note that counting atoms on
|
||||
either side of the cut requires communication between all processors
|
||||
at each iteration.
|
||||
|
||||
That is the procedure for the first cut. Subsequent cuts are made
|
||||
recursively, in exactly the same manner. The subset of processors
|
||||
assigned to each box make a new cut in the longest dimension of that
|
||||
box, splitting the box, the subset of processsors, and the particles
|
||||
in the box in two. The recursion continues until every processor is
|
||||
assigned a sub-box of the entire simulation domain, and owns the
|
||||
particles in that sub-box.
|
||||
|
||||
:line
|
||||
|
||||
This sub-section describes how to perform weighted load balancing via
|
||||
the {weight} keyword.
|
||||
|
||||
One or more weight factors can be assigned to individual or sets of
|
||||
particles. By default all particles have an initial weight of 1.0.
|
||||
After weighting is applied, a particle with a total weight of 5 will
|
||||
be balanced with 5x the computational cost of a particle with the
|
||||
default weight of 1.0.
|
||||
|
||||
If one or more weight styles are specified, they are processed in the
|
||||
order they are specified. Each style computes a factor which
|
||||
multiplies the existing factor to produce a cummulative weight on
|
||||
individual particles.
|
||||
|
||||
The {group} weight style assigns weight factors to specified groups of
|
||||
particles. The {group} style keyword is followed by the number of
|
||||
groups, then pairs of group IDs and the corresponding weight factor.
|
||||
A particle may belong to zero or one or more than one specified group.
|
||||
Its final factor is simply the product of all individual weight
|
||||
factors for the groups it belongs to.
|
||||
|
||||
The {neigh} weight style assigns a weight to each particle equal to
|
||||
its number of neighbors divided by the avergage number of neighbors
|
||||
for all particles. The {factor} setting is then appied as an overall
|
||||
scale factor to all the {neigh} weights. Thus {factor} effectively
|
||||
sets a relative impact for this weight style. This weight style will
|
||||
use the first suitable neighbor list it finds internally. It will
|
||||
print a warning if there is no neighbor list or it is not current,
|
||||
e.g. if the balance command is used before a "run"_run.html or
|
||||
"minimize"_minimize.html command is used, which can mean that no
|
||||
neighbor list has yet been built.
|
||||
|
||||
The {time} weight style uses "timer data"_timer.html to calculate a
|
||||
weight for each particle. The {factor} setting is then appied as an
|
||||
overall scale factor to all the {time} weights. Effectively it sets a
|
||||
relative impact for this weight style. Timer information is taken
|
||||
from the preceding run. NOTE: Entire run or last portion of run?
|
||||
Which sub-timings within the run? How is it normalized? If no such
|
||||
information is available, e.g. at the beginning of an input, of when
|
||||
the "timer"_timer.html level is set to either {loop} or {off}, this
|
||||
style is ignored.
|
||||
|
||||
The {var} weight style assigns per-particle weights by evaluating an
|
||||
atom-style "variable"_variable.html specified by {name}.
|
||||
|
||||
The {store} weight style does not compute a weight factor. Instead it
|
||||
stores the current accumulated weights in a custom per-atom property
|
||||
specified by {name}. This must be a property defined as {d_name} via
|
||||
the "fix property/atom"_fix_property_atom.html command. Note that
|
||||
these custom per-atom properties can be output in a "dump"_dump.html
|
||||
file, so this is a way to examine per-particle weights.
|
||||
box, splitting the box, the subset of processsors, and the atoms in
|
||||
the box in two. The recursion continues until every processor is
|
||||
assigned a sub-box of the entire simulation domain, and owns the atoms
|
||||
in that sub-box.
|
||||
|
||||
:line
|
||||
|
||||
@ -423,7 +342,6 @@ appear in {dimstr} for the {shift} style.
|
||||
|
||||
[Related commands:]
|
||||
|
||||
"group"_group.html, "processors"_processors.html,
|
||||
"fix balance"_fix_balance.html
|
||||
"processors"_processors.html, "fix balance"_fix_balance.html
|
||||
|
||||
[Default:] none
|
||||
|
||||
@ -10,7 +10,7 @@ fix balance command :h3
|
||||
|
||||
[Syntax:]
|
||||
|
||||
fix ID group-ID balance Nfreq thresh style args keyword args ... :pre
|
||||
fix ID group-ID balance Nfreq thresh style args keyword value ... :pre
|
||||
|
||||
ID, group-ID are documented in "fix"_fix.html command :ulb,l
|
||||
balance = style name of this fix command :l
|
||||
@ -21,24 +21,10 @@ style = {shift} or {rcb} :l
|
||||
dimstr = sequence of letters containing "x" or "y" or "z", each not more than once
|
||||
Niter = # of times to iterate within each dimension of dimstr sequence
|
||||
stopthresh = stop balancing when this imbalance threshhold is reached
|
||||
{rcb} args = none :pre
|
||||
zero or more keyword/arg pairs may be appended :l
|
||||
keyword = {weight} or {out} :l
|
||||
{weight} style args = use weighted particle counts for the balancing
|
||||
{style} = {group} or {neigh} or {time} or {var} or {store}
|
||||
{group} args = Ngroup group1 weight1 group2 weight2 ...
|
||||
Ngroup = number of groups with assigned weights
|
||||
group1, group2, ... = group IDs
|
||||
weight1, weight2, ... = corresponding weight factors
|
||||
{neigh} factor = compute weight based on number of neighbors
|
||||
factor = scaling factor (> 0)
|
||||
{time} factor = compute weight based on time spend computing
|
||||
factor = scaling factor (> 0)
|
||||
{var} name = take weight from atom-style variable
|
||||
name = name of the atom-style variable
|
||||
{store} name = store weight in custom atom property defined by "fix property/atom"_fix_property_atom.html command
|
||||
name = atom property name (without d_ prefix)
|
||||
{out} arg = filename
|
||||
rcb args = none :pre
|
||||
zero or more keyword/value pairs may be appended :l
|
||||
keyword = {out} :l
|
||||
{out} value = filename
|
||||
filename = write each processor's sub-domain to a file, at each re-balancing :pre
|
||||
:ule
|
||||
|
||||
@ -46,9 +32,6 @@ keyword = {weight} or {out} :l
|
||||
|
||||
fix 2 all balance 1000 1.05 shift x 10 1.05
|
||||
fix 2 all balance 100 0.9 shift xy 20 1.1 out tmp.balance
|
||||
fix 2 all balance 100 0.9 shift xy 20 1.1 weight group 3 substrate 3.0 solvent 1.0 solute 0.8 out tmp.balance
|
||||
fix 2 all balance 100 1.0 shift x 10 1.1 weight time 0.8
|
||||
fix 2 all balance 100 1.0 shift xy 5 1.1 weight var myweight weight neigh 0.6 weight store allweight
|
||||
fix 2 all balance 1000 1.1 rcb :pre
|
||||
|
||||
[Description:]
|
||||
@ -61,31 +44,14 @@ rebalancing is performed periodically during the simulation. To
|
||||
perform "static" balancing, before or between runs, see the
|
||||
"balance"_balance.html command.
|
||||
|
||||
Load-balancing is typically most useful if the particles in the
|
||||
simulation box have a spatially-varying density distribution or
|
||||
where the computational cost varies signficantly between different
|
||||
atoms. E.g. a model of a vapor/liquid interface, or a solid with
|
||||
an irregular-shaped geometry containing void regions, or
|
||||
"hybrid pair style simulations"_pair_hybrid.html which combine
|
||||
pair styles with different computational cost. In these cases, the
|
||||
LAMMPS default of dividing the simulation box volume into a
|
||||
regular-spaced grid of 3d bricks, with one equal-volume sub-domain
|
||||
per procesor, may assign numbers of particles per processor in a
|
||||
way that the computational effort varies significantly. This can
|
||||
lead to poor performance when the simulation is run in parallel.
|
||||
|
||||
The balancing can be performed with or without per-particle weighting.
|
||||
Without any particle weighting, the balancing attempts to assign an
|
||||
equal number of particles to each processor. With weighting, the
|
||||
balancing attempts to assign an equal weight to each processor, which
|
||||
typically means a different number of atoms per processor. Details on
|
||||
the various weighting options are given below.
|
||||
|
||||
SJP: Need a pointer here to an examples dir that has simple
|
||||
examples for where weighting is useful, e.g. rRESPA, pair hybrid,
|
||||
other? Also a summary of what weighting can buy you, maybe
|
||||
in a small table: e.g. respa = 2x, pair hybrid = 3x, etc.
|
||||
All the SJP notes here and below also apply to balance.txt.
|
||||
Load-balancing is typically only useful if the particles in the
|
||||
simulation box have a spatially-varying density distribution. E.g. a
|
||||
model of a vapor/liquid interface, or a solid with an irregular-shaped
|
||||
geometry containing void regions. In this case, the LAMMPS default of
|
||||
dividing the simulation box volume into a regular-spaced grid of 3d
|
||||
bricks, with one equal-volume sub-domain per processor, may assign
|
||||
very different numbers of particles per processor. This can lead to
|
||||
poor performance when the simulation is run in parallel.
|
||||
|
||||
Note that the "processors"_processors.html command allows some control
|
||||
over how the box volume is split across processors. Specifically, for
|
||||
@ -98,9 +64,9 @@ sub-domains will still have the same shape and same volume.
|
||||
On a particular timestep, a load-balancing operation is only performed
|
||||
if the current "imbalance factor" in particles owned by each processor
|
||||
exceeds the specified {thresh} parameter. The imbalance factor is
|
||||
defined as the maximum number of particles (or weight) owned by any
|
||||
processor, divided by the average number of particles (or weight) per
|
||||
processor. Thus an imbalance factor of 1.0 is perfect balance.
|
||||
defined as the maximum number of particles owned by any processor,
|
||||
divided by the average number of particles per processor. Thus an
|
||||
imbalance factor of 1.0 is perfect balance.
|
||||
|
||||
As an example, for 10000 particles running on 10 processors, if the
|
||||
most heavily loaded processor has 1200 particles, then the factor is
|
||||
@ -151,8 +117,8 @@ applied.
|
||||
The {rcb} style is a "tiling" method which does not produce a logical
|
||||
3d grid of processors. Rather it tiles the simulation domain with
|
||||
rectangular sub-boxes of varying size and shape in an irregular
|
||||
fashion so as to have equal numbers of particles (or weight) in each
|
||||
sub-box, as in the rightmost diagram above.
|
||||
fashion so as to have equal numbers of particles in each sub-box, as
|
||||
in the rightmost diagram above.
|
||||
|
||||
The "grid" methods can be used with either of the
|
||||
"comm_style"_comm_style.html command options, {brick} or {tiled}. The
|
||||
@ -173,9 +139,12 @@ from scratch.
|
||||
|
||||
:line
|
||||
|
||||
The {group-ID} is ignored. However the impact of balancing on
|
||||
different groups of atoms can be affected by using the {group} weight
|
||||
style as described below.
|
||||
The {group-ID} is currently ignored. In the future it may be used to
|
||||
determine what particles are considered for balancing. Normally it
|
||||
would only makes sense to use the {all} group. But in some cases it
|
||||
may be useful to balance on a subset of the particles, e.g. when
|
||||
modeling large nanoparticles in a background of small solvent
|
||||
particles.
|
||||
|
||||
The {Nfreq} setting determines how often a rebalance is performed. If
|
||||
{Nfreq} > 0, then rebalancing will occur every {Nfreq} steps. Each
|
||||
@ -256,7 +225,7 @@ than {Niter} and exit early.
|
||||
|
||||
The {rcb} style invokes a "tiled" method for balancing, as described
|
||||
above. It performs a recursive coordinate bisectioning (RCB) of the
|
||||
simulation domain. The basic idea is as follows.
|
||||
simulation domain. The basic idea is as follows.
|
||||
|
||||
The simulation domain is cut into 2 boxes by an axis-aligned cut in
|
||||
the longest dimension, leaving one new box on either side of the cut.
|
||||
@ -281,72 +250,10 @@ in that sub-box.
|
||||
|
||||
:line
|
||||
|
||||
This sub-section describes how to perform weighted load balancing via
|
||||
the {weight} keyword.
|
||||
|
||||
SJP: This list of options will be confusing to users. They
|
||||
need some guidelines here about how to use the weight options. E.g.
|
||||
try these single options first for these scenarios. Try adding
|
||||
an option if ...
|
||||
|
||||
One or more weight factors can be assigned to individual or sets of
|
||||
particles. By default all particles have an initial weight of 1.0.
|
||||
After weighting is applied, a particle with a total weight of 5 will
|
||||
be balanced with 5x the computational cost of a particle with the
|
||||
default weight of 1.0.
|
||||
|
||||
If one or more weight styles are specified, they are processed in the
|
||||
order they are specified. Each style computes a factor which
|
||||
multiplies the existing factor to produce a cummulative weight on
|
||||
individual particles.
|
||||
|
||||
The {group} weight style assigns weight factors to specified groups of
|
||||
particles. The {group} style keyword is followed by the number of
|
||||
groups, then pairs of group IDs and the corresponding weight factor.
|
||||
A particle may belong to zero or one or more than one specified group.
|
||||
Its final factor is simply the product of all individual weight
|
||||
factors for the groups it belongs to.
|
||||
|
||||
The {neigh} weight style assigns a weight to each particle equal to
|
||||
its number of neighbors divided by the avergage number of neighbors
|
||||
for all particles. The {factor} setting is then appied as an overall
|
||||
scale factor to all the {neigh} weights. Thus {factor} effectively
|
||||
sets a relative impact for this weight style. This weight style will
|
||||
use the first suitable neighbor list it finds internally. It will
|
||||
print a warning if there is no neighbor list or it is not current,
|
||||
e.g. if the balance command is used before a "run"_run.html or
|
||||
"minimize"_minimize.html command is used, which can mean that no
|
||||
neighbor list has yet been built.
|
||||
|
||||
The {time} weight style uses "timer data"_timer.html to calculate a
|
||||
weight for each particle. The {factor} setting is then appied as an
|
||||
overall scale factor to all the {time} weights. Effectively it sets a
|
||||
relative impact for this weight style. Timer information is taken
|
||||
from the preceding run. If no such information is available, e.g. at
|
||||
the beginning of an input, of when the "timer"_timer.html level is set
|
||||
to either {loop} or {off}, this style is ignored.
|
||||
|
||||
SJP: Not enough details about how timer option works. Entire last run
|
||||
or last portion of run? (for balance vs fix balance) Which sub-timings
|
||||
within the run, can user choose those? How is it normalized? Does
|
||||
the timer command need to be specified in a certain way?
|
||||
|
||||
The {var} weight style assigns per-particle weights by evaluating an
|
||||
atom-style "variable"_variable.html specified by {name}.
|
||||
|
||||
The {store} weight style does not compute a weight factor. Instead it
|
||||
stores the current accumulated weights in a custom per-atom property
|
||||
specified by {name}. This must be a property defined as {d_name} via
|
||||
the "fix property/atom"_fix_property_atom.html command. Note that
|
||||
these custom per-atom properties can be output in a "dump"_dump.html
|
||||
file, so this is a way to examine per-particle weights.
|
||||
|
||||
:line
|
||||
|
||||
The {out} keyword writes text to the specified {filename} with the
|
||||
results of each rebalancing operation. The file contains the bounds
|
||||
of the sub-domain for each processor after the balancing operation
|
||||
completes. The format of the file is compatible with the
|
||||
The {out} keyword writes a text file to the specified {filename} with
|
||||
the results of each rebalancing operation. The file contains the
|
||||
bounds of the sub-domain for each processor after the balancing
|
||||
operation completes. The format of the file is compatible with the
|
||||
"Pizza.py"_pizza {mdump} tool which has support for manipulating and
|
||||
visualizing mesh files. An example is shown here for a balancing by 4
|
||||
processors for a 2d problem:
|
||||
@ -414,8 +321,8 @@ values in the vector are as follows:
|
||||
3 = imbalance factor right before the last rebalance was performed :ul
|
||||
|
||||
As explained above, the imbalance factor is the ratio of the maximum
|
||||
number of particles (or total weight) on any processor to the average
|
||||
number of particles (or total weight) per processor.
|
||||
number of particles on any processor to the average number of
|
||||
particles per processor.
|
||||
|
||||
These quantities can be accessed by various "output
|
||||
commands"_Section_howto.html#howto_15. The scalar and vector values
|
||||
@ -429,11 +336,11 @@ minimization"_minimize.html.
|
||||
|
||||
[Restrictions:]
|
||||
|
||||
For 2d simulations, the {z} style cannot be used. Nor can a "z"
|
||||
appear in {dimstr} for the {shift} style.
|
||||
For 2d simulations, a "z" cannot appear in {dimstr} for the {shift}
|
||||
style.
|
||||
|
||||
[Related commands:]
|
||||
|
||||
"group"_group.html, "processors"_processors.html, "balance"_balance.html
|
||||
"processors"_processors.html, "balance"_balance.html
|
||||
|
||||
[Default:] none
|
||||
|
||||
Reference in New Issue
Block a user