add versionadded tag
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@ -61,6 +61,8 @@ varying fastest, then Y, then Z slowest. For 2d grids (in 2d
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simulations), the grid IDs range from 1 to Nx*Ny, with X varying
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simulations), the grid IDs range from 1 to Nx*Ny, with X varying
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fastest and Y slowest.
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fastest and Y slowest.
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.. versionadded:: TBD
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The *proc* attribute is the ID of the processor which owns the grid
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The *proc* attribute is the ID of the processor which owns the grid
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cell. Processor IDs range from 0 to Nprocs - 1, where Nprocs is the
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cell. Processor IDs range from 0 to Nprocs - 1, where Nprocs is the
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number of processors the simulation is running on. Each grid cell is
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number of processors the simulation is running on. Each grid cell is
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