make clang++ happy when trying to compile the GPU library
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@ -23,7 +23,7 @@ const char *lj_dsf=0;
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#include "lal_lj_dsf.h"
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#include <cassert>
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using namespace LAMMPS_AL;
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namespace LAMMPS_AL {
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#define LJDSFT LJDSF<numtyp, acctyp>
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extern Device<PRECISION,ACC_PRECISION> device;
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@ -166,3 +166,4 @@ void LJDSFT::loop(const bool _eflag, const bool _vflag) {
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}
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template class LJDSF<PRECISION,ACC_PRECISION>;
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}
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