Refactored 3-body gpu styles to remove code duplication
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@ -49,21 +49,6 @@ class TersoffZBL : public BaseThree<numtyp, acctyp> {
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const double* ZBLcut, const double* ZBLexpscale, const double global_e,
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const double global_a_0, const double global_epsilon_0, const double* cutsq);
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/// Pair loop with host neighboring
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void compute(const int f_ago, const int inum_full, const int nall,
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const int nlist, double **host_x, int *host_type,
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int *ilist, int *numj, int **firstneigh, const bool eflag,
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const bool vflag, const bool eatom, const bool vatom,
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int &host_start, const double cpu_time, bool &success);
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/// Pair loop with device neighboring
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int ** compute(const int ago, const int inum_full,
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const int nall, double **host_x, int *host_type, double *sublo,
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double *subhi, tagint *tag, int **nspecial,
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tagint **special, const bool eflag, const bool vflag,
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const bool eatom, const bool vatom, int &host_start,
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int **ilist, int **numj, const double cpu_time, bool &success);
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/// Clear all host and device data
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/** \note This is called at the beginning of the init() routine **/
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void clear();
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