Merge branch 'develop' into schererc/develop
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@ -287,8 +287,8 @@ Output of JPG, PNG, and movie files
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The :doc:`dump image <dump_image>` command has options to output JPEG or
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PNG image files. Likewise the :doc:`dump movie <dump_image>` command
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outputs movie files in MPEG format. Using these options requires the
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following settings:
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outputs movie files in a variety of movie formats. Using these options
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requires the following settings:
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.. tabs::
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@ -328,11 +328,12 @@ following settings:
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JPG_LIB = -ljpeg -lpng -lz # library names
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As with CMake, you do not need to set ``JPG_INC`` or ``JPG_PATH``,
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if make can find the graphics header and library files. You must
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specify ``JPG_LIB`` with a list of graphics libraries to include
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in the link. You must insure ffmpeg is in a directory where
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LAMMPS can find it at runtime, that is a directory in your PATH
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environment variable.
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if make can find the graphics header and library files in their
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default system locations. You must specify ``JPG_LIB`` with a
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list of graphics libraries to include in the link. You must make
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certain that the ffmpeg executable (or ffmpeg.exe on Windows) is
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in a directory where LAMMPS can find it at runtime; that is
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usually a directory list in your ``PATH`` environment variable.
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Using ``ffmpeg`` to output movie files requires that your machine
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supports the "popen" function in the standard runtime library.
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@ -239,7 +239,7 @@ is consistent with the 6 moments of inertia: ixx iyy izz ixy ixz iyz =
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.. parsed-literal::
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3 1 27
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3 1 19
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4
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1 1 4 0 0 0
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-0.7071 -0.7071 0
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@ -30,8 +30,8 @@ initial versions of LAMMPS is:
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`S. Plimpton, Fast Parallel Algorithms for Short-Range Molecular Dynamics, J Comp Phys, 117, 1-19 (1995). <http://www.sandia.gov/~sjplimp/papers/jcompphys95.pdf>`_
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DOI for the LAMMPS code
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^^^^^^^^^^^^^^^^^^^^^^^
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DOI for the LAMMPS source code
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^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
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LAMMPS developers use the `Zenodo service at CERN <https://zenodo.org/>`_
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to create digital object identifies (DOI) for stable releases of the
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@ -475,8 +475,8 @@ that package **and** the KSPACE package. See the :doc:`Build package
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<Build_package>` page for more info.
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For MSM, a simulation must be 3d and one can use any combination of
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periodic, non-periodic, or shrink-wrapped boundaries (specified using
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the :doc:`boundary <boundary>` command).
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periodic, non-periodic, but not shrink-wrapped boundaries (specified
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using the :doc:`boundary <boundary>` command).
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For Ewald and PPPM, a simulation must be 3d and periodic in all
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dimensions. The only exception is if the slab option is set with
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@ -4,7 +4,7 @@ min_style cg command
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====================
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min_style hftn command
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====================
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======================
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min_style sd command
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====================
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@ -20,28 +20,37 @@ Examples
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Description
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"""""""""""
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Using a pair style of none means pair forces and energies are not
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computed.
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Using a pair style of *none* means that any previous pair style setting
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will be deleted and pairwise forces and energies are not computed.
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With this choice, the force cutoff is 0.0, which means that only atoms
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within the neighbor skin distance (see the :doc:`neighbor <neighbor>`
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command) are communicated between processors. You must insure the
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skin distance is large enough to acquire atoms needed for computing
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bonds, angles, etc.
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As a consequence there will be a pairwise force cutoff of 0.0, which has
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implications for the default setting of the neighbor list and the
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communication cutoff. Those are the sum of the largest pairwise cutoff
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and the neighbor skin distance (see the documentation of the
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:doc:`neighbor <neighbor>` command and the :doc:`comm_modify
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<comm_modify>` command). When you have bonds, angles, dihedrals, or
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impropers defined at the same time, you must set the communication
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cutoff so that communication cutoff distance is large enough to acquire
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and communicate sufficient ghost atoms from neighboring sub-domains as
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needed for computing bonds, angles, etc.
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A pair style of *none* will also prevent pairwise neighbor lists from
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being built. However if the :doc:`neighbor <neighbor>` style is *bin*,
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data structures for binning are still allocated. If the neighbor skin
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distance is small, then these data structures can consume a large
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amount of memory. So you should either set the neighbor style to
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*nsq* or set the skin distance to a larger value.
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A pair style of *none* will also not request a pairwise neighbor list.
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However if the :doc:`neighbor <neighbor>` style is *bin*, data
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structures for binning are still allocated. If the neighbor list cutoff
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is small, then these data structures can consume a large amount of
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memory. So you should either set the neighbor style to *nsq* or set the
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skin distance to a larger value.
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See the :doc:`pair_style zero <pair_zero>` for a way to trigger the
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building of a neighbor lists, but compute no pairwise interactions.
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See the :doc:`pair_style zero <pair_zero>` for a way to set a pairwise
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cutoff and thus trigger the building of a neighbor lists and setting
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a corresponding communication cutoff, but compute no pairwise interactions.
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Restrictions
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""""""""""""
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none
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You must not use a :doc:`pair_coeff <pair_coeff>` command with this pair
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style. Since there is no interaction computed, you cannot set any
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coefficients for it.
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Related commands
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""""""""""""""""
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