"LAMMPS WWW Site"_lws - "LAMMPS Documentation"_ld - "LAMMPS Commands"_lc :c :link(lws,http://lammps.sandia.gov) :link(ld,Manual.html) :link(lc,Section_commands.html#comm) :line fix gravity command :h3 fix gravity/cuda command :h3 fix gravity/omp command :h3 [Syntax:] fix ID group gravity style magnitude args :pre ID, group are documented in "fix"_fix.html command :ulb,l gravity = style name of this fix command :l magnitude = size of acceleration (force/mass units) :l style = {chute} or {spherical} or {gradient} or {vector} :l {chute} args = angle angle = angle in +x away from -z or -y axis in 3d/2d (in degrees) {spherical} args = phi theta phi = azimuthal angle from +x axis (in degrees) theta = angle from +z or +y axis in 3d/2d (in degrees) {gradient} args = phi theta phi_grad theta_grad phi = azimuthal angle from +x axis (in degrees) theta = angle from +z or +y axis in 3d/2d (in degrees) phi_grad = rate of change of angle phi (full rotations per time unit) theta_grad = rate of change of angle theta (full rotations per time unit) {vector} args = x y z x y z = vector direction to apply the acceleration :pre :ule [Examples:] fix 1 all gravity 1.0 chute 24.0 fix 1 all gravity 1.0 spherical 0.0 -180.0 fix 1 all gravity 1.0 gradient 0.0 -180.0 0.0 0.1 fix 1 all gravity 100.0 vector 1 1 0 :pre [Description:] Impose an additional acceleration on each particle in the group. This fix is typically used with granular systems to include a "gravity" term acting on the macroscopic particles. More generally, it can represent any kind of driving field, e.g. a pressure gradient inducing a Poiseuille flow in a fluid. Note that this fix operates differently than the "fix addforce"_fix_addforce.html command. The addforce fix adds the same force to each atom, independent of its mass. This command imparts the same acceleration to each atom (force/mass). The {magnitude} of the acceleration is specified in force/mass units. For granular systems (LJ units) this is typically 1.0. See the "units"_units.html command for details. Style {chute} is typically used for simulations of chute flow where the specified angle is the chute angle, with flow occurring in the +x direction. For 3d systems, the tilt is away from the z axis; for 2d systems, the tilt is away from the y axis. Style {spherical} allows an arbitrary 3d direction to be specified for the acceleration vector. Phi and theta are defined in the usual spherical coordinates. Thus for acceleration acting in the -z direction, theta would be 180.0 (or -180.0). Theta = 90.0 and phi = -90.0 would mean acceleration acts in the -y direction. For 2d systems, {phi} is ignored and {theta} is an angle in the xy plane where theta = 0.0 is the y-axis. Style {gradient} is the same as style {spherical} except that the direction of the acceleration vector is time dependent. The units of the gradient arguments are in full rotations per time unit. E.g. a timestep of 0.001 and a gradient of 0.1 means the acceleration vector would rotate thru 360 degrees every 10,000 timesteps. For the time-dependent case, the initial direction of the acceleration vector is set to phi,theta when the fix is specified and evolves thereafter. For 2d systems, {phi} and {phi_grad} are ignored. Style {vector} imposes an acceleration in the vector direction given by (x,y,z). For 2d systems, the z component is ignored. :line Styles with a {cuda}, {gpu}, {omp}, or {opt} suffix are functionally the same as the corresponding style without the suffix. They have been optimized to run faster, depending on your available hardware, as discussed in "Section_accelerate"_Section_accelerate.html of the manual. The accelerated styles take the same arguments and should produce the same results, except for round-off and precision issues. These accelerated styles are part of the USER-CUDA, GPU, USER-OMP and OPT packages, respectively. They are only enabled if LAMMPS was built with those packages. See the "Making LAMMPS"_Section_start.html#start_3 section for more info. You can specify the accelerated styles explicitly in your input script by including their suffix, or you can use the "-suffix command-line switch"_Section_start.html#start_7 when you invoke LAMMPS, or you can use the "suffix"_suffix.html command in your input script. See "Section_accelerate"_Section_accelerate.html of the manual for more instructions on how to use the accelerated styles effectively. :line [Restart, fix_modify, output, run start/stop, minimize info:] No information about this fix is written to "binary restart files"_restart.html. The "fix_modify"_fix_modify.html {energy} option is supported by this fix to add the gravitational potential energy of the system to the system's potential energy as part of "thermodynamic output"_thermo_style.html. This fix computes a global scalar which can be accessed by various "output commands"_Section_howto.html#howto_15. This scalar is the gravitational potential energy of the particles in the defined field, namely mass * (g dot x) for each particles, where x and mass are the particles position and mass, and g is the gravitational field. The scalar value calculated by this fix is "extensive". No parameter of this fix can be used with the {start/stop} keywords of the "run"_run.html command. This fix is not invoked during "energy minimization"_minimize.html. [Restrictions:] none [Related commands:] "atom_style sphere"_atom_style.html, "fix addforce"_fix_addforce.html [Default:] none