"LAMMPS WWW Site"_lws - "LAMMPS Documentation"_ld - "LAMMPS Commands"_lc :c :link(lws,http://lammps.sandia.gov) :link(ld,Manual.html) :link(lc,Section_commands.html#comm) :link(ls,fix_smd_wall_surface.html) :line compute smd/triangle/mesh/vertices :h3 [Syntax:] compute ID group-ID smd/triangle/mesh/vertices :pre ID, group-ID are documented in "compute"_compute.html command smd/triangle/mesh/vertices = style name of this compute command :ul [Examples:] compute 1 all smd/triangle/mesh/vertices :pre [Description:] Define a computation that returns the coordinates of the vertices corresponding to the triangle-elements of a mesh created by the "fix smd/wall_surface"_ls. See "this PDF guide"_USER/smd/SMD_LAMMPS_userguide.pdf to using Smooth Mach Dynamics in LAMMPS. [Output info:] This compute returns a per-particle vector of vectors, which can be accessed by any command that uses per-particle values from a compute as input. See "How-to discussions, section 6.15"_Section_howto.html#howto_15 for an overview of LAMMPS output options. The per-particle vector has nine entries, (x1/y1/z1), (x2/y2/z2), and (x3/y3/z3) corresponding to the first, second, and third vertex of each triangle. It is only meaningful to use this compute for a group of particles which is created via the "fix smd/wall_surface"_ls command. The output of this compute can be used with the dump2vtk_tris tool to generate a VTK representation of the smd/wall_surace mesh for visualization purposes. The values will be given in "units"_units.html of distance. [Restrictions:] This compute is part of the USER-SMD package. It is only enabled if LAMMPS was built with that package. See the "Making LAMMPS"_Section_start.html#start_3 section for more info. [Related commands:] "compute smd/move/tri/surf"_fix_smd_move_triangulated_surface.html, "compute smd/wall/surface"_ls [Default:] none