# stick a buckyball into a nanotube units real dimension 3 boundary f f f atom_style molecular newton off processors * * 1 # read topology read_data data.bucky-plus-cnt pair_style lj/cut/gpu 10.0 bond_style harmonic angle_style charmm dihedral_style charmm special_bonds lj/coul 0.0 0.0 0.0 pair_coeff 1 1 0.07 3.55 pair_coeff 1 2 0.07 3.55 pair_coeff 2 2 0.07 3.55 bond_coeff 1 305.0 1.4 angle_coeff 1 40.000 120.00 35.00 2.41620 dihedral_coeff 1 3.100 2 180 0.0 neighbor 2.0 bin neigh_modify delay 0 every 1 check yes timestep 2.0 # required for GPU acceleration fix gpu all gpu force 0 0 1.0 # we only move some atoms. group mobile type 1 # have balls bounce off the walls fix walls mobile wall/reflect xlo EDGE ylo EDGE zlo EDGE xhi EDGE yhi EDGE zhi EDGE velocity mobile create 303.0 46659 mom yes rot yes dist gaussian # take some potential energy out of the system minimize 1.0e-4 1.0e-6 100 1000 reset_timestep 0 fix integrate mobile nve fix thermostat mobile langevin 300.0 300.0 2000.0 234624 # IMD setup. fix comm all imd 6789 unwrap on trate 10 #fix comm all imd 6789 unwrap on trate 10 nowait on # temperature is based on mobile atoms only compute mobtemp mobile temp thermo_style custom step pe ke evdwl emol c_mobtemp spcpu thermo 1000 thermo_modify norm yes thermo_modify temp mobtemp run 100000000