#!/bin/bash -e # # This script allows CMAKE_CXX_COMPILER to be a standard # C++ compiler and Kokkos sets RULE_LAUNCH_COMPILE and # RULE_LAUNCH_LINK in CMake so that all compiler and link # commands are prefixed with this script followed by the # C++ compiler. Thus if $1 == $2 then we know the command # was intended for the C++ compiler and we discard both # $1 and $2 and redirect the command to NVCC_WRAPPER. # If $1 != $2 then we know that the command was not intended # for the C++ compiler and we just discard $1 and launch # the original command. Examples of when $2 will not equal # $1 are 'ar', 'cmake', etc. during the linking phase # # check the arguments for the KOKKOS_DEPENDENCE compiler definition KOKKOS_DEPENDENCE=0 for i in ${@} do if [ -n "$(echo ${i} | grep 'KOKKOS_DEPENDENCE$')" ]; then KOKKOS_DEPENDENCE=1 break fi done # if C++ is not passed, someone is probably trying to invoke it directly if [ -z "${1}" ]; then echo -e "\n${BASH_SOURCE[0]} was invoked without the C++ compiler as the first argument." echo "This script is not indended to be directly invoked by any mechanism other" echo -e "than through a RULE_LAUNCH_COMPILE or RULE_LAUNCH_LINK property set in CMake\n" exit 1 fi # if there aren't two args, this isn't necessarily invalid, just a bit strange if [ -z "${2}" ]; then exit 0; fi # store the expected C++ compiler CXX_COMPILER=${1} # remove the expected C++ compiler from the arguments shift # after the above shift, $1 is now the exe for the compile or link command, e.g. # kokkos_launch_compiler g++ gcc -c file.c -o file.o # becomes: # kokkos_launch_compiler gcc -c file.c -o file.o # Check to see if the executable is the C++ compiler and if it is not, then # just execute the command. # # Summary: # kokkos_launch_compiler g++ gcc -c file.c -o file.o # results in this command being executed: # gcc -c file.c -o file.o # and # kokkos_launch_compiler g++ g++ -c file.cpp -o file.o # results in this command being executed: # nvcc_wrapper -c file.cpp -o file.o if [[ "${KOKKOS_DEPENDENCE}" -eq "0" || "${CXX_COMPILER}" != "${1}" ]]; then # the command does not depend on Kokkos so just execute the command w/o re-directing to nvcc_wrapper eval $@ else # the executable is the C++ compiler, so we need to re-direct to nvcc_wrapper # find the nvcc_wrapper from the same build/install NVCC_WRAPPER="$(dirname ${BASH_SOURCE[0]})/nvcc_wrapper" if [ -z "${NVCC_WRAPPER}" ]; then echo -e "\nError: nvcc_wrapper not found in $(dirname ${BASH_SOURCE[0]}).\n" exit 1 fi # set default nvcc wrapper compiler if not specified : ${NVCC_WRAPPER_DEFAULT_COMPILER:=${CXX_COMPILER}} export NVCC_WRAPPER_DEFAULT_COMPILER # calling itself will cause an infinitely long build if [ "${NVCC_WRAPPER}" = "${NVCC_WRAPPER_DEFAULT_COMPILER}" ]; then echo -e "\nError: NVCC_WRAPPER == NVCC_WRAPPER_DEFAULT_COMPILER. Terminating to avoid infinite loop!\n" exit 1 fi # discard the compiler from the command shift # execute nvcc_wrapper ${NVCC_WRAPPER} $@ fi