compute smd/triangle/mesh/vertices ================================== Syntax """""" .. parsed-literal:: compute ID group-ID smd/triangle/mesh/vertices * ID, group-ID are documented in :doc:`compute ` command * smd/triangle/mesh/vertices = style name of this compute command Examples """""""" .. parsed-literal:: compute 1 all smd/triangle/mesh/vertices Description """"""""""" Define a computation that returns the coordinates of the vertices corresponding to the triangle-elements of a mesh created by the `fix smd/wall_surface `_. See `this PDF guide `_ to using Smooth Mach Dynamics in LAMMPS. **Output info:** This compute returns a per-particle vector of vectors, which can be accessed by any command that uses per-particle values from a compute as input. See :ref:`How-to discussions, section 6.15 ` for an overview of LAMMPS output options. The per-particle vector has nine entries, (x1/y1/z1), (x2/y2/z2), and (x3/y3/z3) corresponding to the first, second, and third vertex of each triangle. It is only meaningful to use this compute for a group of particles which is created via the `fix smd/wall_surface `_ command. The output of this compute can be used with the dump2vtk_tris tool to generate a VTK representation of the smd/wall_surace mesh for visualization purposes. The values will be given in :doc:`units ` of distance. Restrictions """""""""""" This compute is part of the USER-SMD package. It is only enabled if LAMMPS was built with that package. See the :ref:`Making LAMMPS ` section for more info. Related commands """""""""""""""" :doc:`compute smd/move/tri/surf `, `compute smd/wall/surface `_ **Default:** none .. _lws: http://lammps.sandia.gov .. _ld: Manual.html .. _lc: Section_commands.html#comm