- corrected setforce/spin - added an example - added the documentation (in setforce) - updated the Howto_spin documentation
224 lines
6.7 KiB
C++
224 lines
6.7 KiB
C++
/* ----------------------------------------------------------------------
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LAMMPS - Large-scale Atomic/Molecular Massively Parallel Simulator
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http://lammps.sandia.gov, Sandia National Laboratories
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Steve Plimpton, sjplimp@sandia.gov
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Copyright (2003) Sandia Corporation. Under the terms of Contract
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DE-AC04-94AL85000 with Sandia Corporation, the U.S. Government retains
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certain rights in this software. This software is distributed under
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the GNU General Public License.
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See the README file in the top-level LAMMPS directory.
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------------------------------------------------------------------------- */
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/* ------------------------------------------------------------------------
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Contributing authors: Julien Tranchida (SNL)
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Aidan Thompson (SNL)
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Please cite the related publication:
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Tranchida, J., Plimpton, S. J., Thibaudeau, P., & Thompson, A. P. (2018).
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Massively parallel symplectic algorithm for coupled magnetic spin dynamics
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and molecular dynamics. Journal of Computational Physics.
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------------------------------------------------------------------------- */
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#include <cstring>
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#include <cstdlib>
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#include "fix_setforce_spin.h"
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#include "atom.h"
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#include "update.h"
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#include "modify.h"
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#include "domain.h"
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#include "region.h"
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#include "respa.h"
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#include "input.h"
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#include "variable.h"
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#include "memory.h"
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#include "error.h"
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#include "force.h"
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using namespace LAMMPS_NS;
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using namespace FixConst;
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enum{NONE,CONSTANT,EQUAL,ATOM};
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/* ---------------------------------------------------------------------- */
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FixSetForceSpin::FixSetForceSpin(LAMMPS *lmp, int narg, char **arg) :
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FixSetForce(lmp, narg, arg) {}
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/* ---------------------------------------------------------------------- */
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void FixSetForceSpin::post_force(int /*vflag*/)
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{
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double **x = atom->x;
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double **fm = atom->fm;
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int *mask = atom->mask;
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int nlocal = atom->nlocal;
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// update region if necessary
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Region *region = NULL;
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if (iregion >= 0) {
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region = domain->regions[iregion];
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region->prematch();
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}
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// reallocate sforce array if necessary
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if (varflag == ATOM && atom->nmax > maxatom) {
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maxatom = atom->nmax;
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memory->destroy(sforce);
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memory->create(sforce,maxatom,3,"setforce:sforce");
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}
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foriginal[0] = foriginal[1] = foriginal[2] = 0.0;
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force_flag = 0;
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if (varflag == CONSTANT) {
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for (int i = 0; i < nlocal; i++)
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if (mask[i] & groupbit) {
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if (region && !region->match(x[i][0],x[i][1],x[i][2])) continue;
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foriginal[0] += fm[i][0];
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foriginal[1] += fm[i][1];
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foriginal[2] += fm[i][2];
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if (xstyle) fm[i][0] = xvalue;
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if (ystyle) fm[i][1] = yvalue;
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if (zstyle) fm[i][2] = zvalue;
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}
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// variable force, wrap with clear/add
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} else {
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modify->clearstep_compute();
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if (xstyle == EQUAL) xvalue = input->variable->compute_equal(xvar);
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else if (xstyle == ATOM)
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input->variable->compute_atom(xvar,igroup,&sforce[0][0],3,0);
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if (ystyle == EQUAL) yvalue = input->variable->compute_equal(yvar);
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else if (ystyle == ATOM)
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input->variable->compute_atom(yvar,igroup,&sforce[0][1],3,0);
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if (zstyle == EQUAL) zvalue = input->variable->compute_equal(zvar);
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else if (zstyle == ATOM)
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input->variable->compute_atom(zvar,igroup,&sforce[0][2],3,0);
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modify->addstep_compute(update->ntimestep + 1);
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for (int i = 0; i < nlocal; i++)
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if (mask[i] & groupbit) {
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if (region && !region->match(x[i][0],x[i][1],x[i][2])) continue;
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foriginal[0] += fm[i][0];
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foriginal[1] += fm[i][1];
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foriginal[2] += fm[i][2];
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if (xstyle == ATOM) fm[i][0] = sforce[i][0];
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else if (xstyle) fm[i][0] = xvalue;
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if (ystyle == ATOM) fm[i][1] = sforce[i][1];
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else if (ystyle) fm[i][1] = yvalue;
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if (zstyle == ATOM) fm[i][2] = sforce[i][2];
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else if (zstyle) fm[i][2] = zvalue;
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}
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}
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}
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/* ---------------------------------------------------------------------- */
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void FixSetForceSpin::single_setforce_spin(int i, double fmi[3])
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{
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double **x = atom->x;
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int *mask = atom->mask;
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int nlocal = atom->nlocal;
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// update region if necessary
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Region *region = NULL;
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if (iregion >= 0) {
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region = domain->regions[iregion];
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region->prematch();
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}
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// reallocate sforce array if necessary
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if (varflag == ATOM && atom->nmax > maxatom) {
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maxatom = atom->nmax;
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memory->destroy(sforce);
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memory->create(sforce,maxatom,3,"setforce:sforce");
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}
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foriginal[0] = foriginal[1] = foriginal[2] = 0.0;
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force_flag = 0;
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// constant force
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if (varflag == CONSTANT) {
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if (mask[i] & groupbit) {
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if (region && !region->match(x[i][0],x[i][1],x[i][2])) return;
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foriginal[0] += fmi[0];
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foriginal[1] += fmi[1];
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foriginal[2] += fmi[2];
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if (xstyle) fmi[0] = xvalue;
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if (ystyle) fmi[1] = yvalue;
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if (zstyle) fmi[2] = zvalue;
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}
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// variable force, wrap with clear/add
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} else {
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modify->clearstep_compute();
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if (xstyle == EQUAL) xvalue = input->variable->compute_equal(xvar);
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else if (xstyle == ATOM)
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input->variable->compute_atom(xvar,igroup,&sforce[0][0],3,0);
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if (ystyle == EQUAL) yvalue = input->variable->compute_equal(yvar);
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else if (ystyle == ATOM)
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input->variable->compute_atom(yvar,igroup,&sforce[0][1],3,0);
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if (zstyle == EQUAL) zvalue = input->variable->compute_equal(zvar);
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else if (zstyle == ATOM)
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input->variable->compute_atom(zvar,igroup,&sforce[0][2],3,0);
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modify->addstep_compute(update->ntimestep + 1);
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if (mask[i] & groupbit) {
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if (region && !region->match(x[i][0],x[i][1],x[i][2])) return;
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foriginal[0] += fmi[0];
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foriginal[1] += fmi[1];
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foriginal[2] += fmi[2];
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if (xstyle == ATOM) fmi[0] = sforce[i][0];
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else if (xstyle) fmi[0] = xvalue;
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if (ystyle == ATOM) fmi[1] = sforce[i][1];
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else if (ystyle) fmi[1] = yvalue;
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if (zstyle == ATOM) fmi[2] = sforce[i][2];
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else if (zstyle) fmi[2] = zvalue;
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}
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}
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}
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/* ---------------------------------------------------------------------- */
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void FixSetForceSpin::post_force_respa(int vflag, int ilevel, int /*iloop*/)
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{
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// set force to desired value on requested level, 0.0 on other levels
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if (ilevel == ilevel_respa) post_force(vflag);
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else {
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Region *region = NULL;
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if (iregion >= 0) {
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region = domain->regions[iregion];
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region->prematch();
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}
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double **x = atom->x;
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double **fm = atom->fm;
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int *mask = atom->mask;
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int nlocal = atom->nlocal;
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for (int i = 0; i < nlocal; i++)
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if (mask[i] & groupbit) {
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if (region && !region->match(x[i][0],x[i][1],x[i][2])) continue;
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if (xstyle) fm[i][0] = 0.0;
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if (ystyle) fm[i][1] = 0.0;
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if (zstyle) fm[i][2] = 0.0;
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}
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}
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}
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