snappyHexMesh: Renamed locationInMesh -> insidePoint

for consistency with the regionToCell topo set source and splitMeshRegions and
provides more logical extension to the multiple and outside point variants insidePoints,
outsidePoint and outsidePoints.
This commit is contained in:
Henry Weller
2021-09-28 16:40:44 +01:00
parent 2b57e77d91
commit 167ad7442c
47 changed files with 75 additions and 75 deletions

View File

@ -61,7 +61,7 @@ initialPoints
surfaceConformation
{
locationInMesh (0.1 0.1 0.2);
insidePoint (0.1 0.1 0.2);
featurePointControls
{

View File

@ -132,10 +132,10 @@ castellatedMeshControls
// After refinement patches get added for all refinementSurfaces and
// all cells intersecting the surfaces get put into these patches. The
// section reachable from the locationInMesh is kept.
// section reachable from the insidePoint is kept.
// NOTE: This point should never be on a face, always inside a cell, even
// after refinement.
locationInMesh (-1 0 0);
insidePoint (-1 0 0);
// Whether any faceZones (as specified in the refinementSurfaces)

View File

@ -39,7 +39,7 @@ initialPoints
surfaceConformation
{
locationInMesh (0 0 0);
insidePoint (0 0 0);
geometryToConformTo
{

View File

@ -136,10 +136,10 @@ castellatedMeshControls
// After refinement patches get added for all refinementSurfaces and
// all cells intersecting the surfaces get put into these patches. The
// section reachable from the locationInMesh is kept.
// section reachable from the insidePoint is kept.
// NOTE: This point should never be on a face, always inside a cell, even
// after refinement.
locationInMesh ${:foamyHexMesh.surfaceConformation.locationInMesh};
insidePoint ${:foamyHexMesh.surfaceConformation.insidePoint};
// Whether any faceZones (as specified in the refinementSurfaces)

View File

@ -42,7 +42,7 @@ geometry
surfaceConformation
{
locationInMesh (0 -0.5 0);
insidePoint (0 -0.5 0);
featurePointControls
{

View File

@ -26,7 +26,7 @@ geometry
surfaceConformation
{
// The z-coordinate of the plane is taken from here.
locationInMesh (-0.6 0.3 0.0);
insidePoint (-0.6 0.3 0.0);
pointPairDistanceCoeff 0.001;

View File

@ -34,7 +34,7 @@ geometry
surfaceConformation
{
// The z-coordinate of the plane is taken from here.
locationInMesh (0 0 0);
insidePoint (0 0 0);
pointPairDistanceCoeff 0.005;

View File

@ -141,11 +141,11 @@ castellatedMeshControls
// After refinement patches get added for all refinementSurfaces and
// all cells intersecting the surfaces get put into these patches. The
// section reachable from the locationInMesh is kept.
// section reachable from the insidePoint is kept.
// NOTE: This point should never be on a face, always inside a cell, even
// after refinement.
// This is an outside point locationInMesh (-0.033 -0.033 0.0033);
locationInMesh (-9.23149e-05 -0.0025 -0.0025); // Inside point
// This is an outside point insidePoint (-0.033 -0.033 0.0033);
insidePoint (-9.23149e-05 -0.0025 -0.0025); // Inside point
// Whether any faceZones (as specified in the refinementSurfaces)
// are only on the boundary of corresponding cellZones or also allow

View File

@ -66,7 +66,7 @@ castellatedMeshControls
}
}
locationInMesh (1e-5 1e-5 1e-5);
insidePoint (1e-5 1e-5 1e-5);
}
snapControls