snappyHexMesh: Renamed locationInMesh -> insidePoint
for consistency with the regionToCell topo set source and splitMeshRegions and provides more logical extension to the multiple and outside point variants insidePoints, outsidePoint and outsidePoints.
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@ -61,7 +61,7 @@ initialPoints
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surfaceConformation
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{
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locationInMesh (0.1 0.1 0.2);
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insidePoint (0.1 0.1 0.2);
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featurePointControls
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{
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@ -132,10 +132,10 @@ castellatedMeshControls
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// After refinement patches get added for all refinementSurfaces and
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// all cells intersecting the surfaces get put into these patches. The
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// section reachable from the locationInMesh is kept.
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// section reachable from the insidePoint is kept.
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// NOTE: This point should never be on a face, always inside a cell, even
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// after refinement.
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locationInMesh (-1 0 0);
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insidePoint (-1 0 0);
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// Whether any faceZones (as specified in the refinementSurfaces)
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