snappyHexMesh: Renamed locationInMesh -> insidePoint

for consistency with the regionToCell topo set source and splitMeshRegions and
provides more logical extension to the multiple and outside point variants insidePoints,
outsidePoint and outsidePoints.
This commit is contained in:
Henry Weller
2021-09-28 16:40:44 +01:00
parent 2b57e77d91
commit 167ad7442c
47 changed files with 75 additions and 75 deletions

View File

@ -2,7 +2,7 @@
========= | ========= |
\\ / F ield | OpenFOAM: The Open Source CFD Toolbox \\ / F ield | OpenFOAM: The Open Source CFD Toolbox
\\ / O peration | Website: https://openfoam.org \\ / O peration | Website: https://openfoam.org
\\ / A nd | Copyright (C) 2012-2019 OpenFOAM Foundation \\ / A nd | Copyright (C) 2012-2021 OpenFOAM Foundation
\\/ M anipulation | \\/ M anipulation |
------------------------------------------------------------------------------- -------------------------------------------------------------------------------
License License
@ -59,7 +59,7 @@ void Foam::conformationSurfaces::hasBoundedVolume
) )
) )
{ {
pointField pts(1, locationInMesh_); pointField pts(1, insidePoint_);
List<volumeType> vTypes List<volumeType> vTypes
( (
@ -271,7 +271,7 @@ Foam::conformationSurfaces::conformationSurfaces
runTime_(runTime), runTime_(runTime),
allGeometry_(allGeometry), allGeometry_(allGeometry),
features_(), features_(),
locationInMesh_(surfaceConformationDict.lookup("locationInMesh")), insidePoint_(surfaceConformationDict.lookup("insidePoint")),
surfaces_(), surfaces_(),
allGeometryToSurfaces_(), allGeometryToSurfaces_(),
normalVolumeTypes_(), normalVolumeTypes_(),
@ -561,7 +561,7 @@ Foam::conformationSurfaces::conformationSurfaces
globalBounds_.min() -= newSpan; globalBounds_.min() -= newSpan;
globalBounds_.max() += newSpan; globalBounds_.max() += newSpan;
// Look at all surfaces at determine whether the locationInMesh point is // Look at all surfaces at determine whether the insidePoint point is
// inside or outside each, to establish a signature for the domain to be // inside or outside each, to establish a signature for the domain to be
// meshed. // meshed.
@ -572,7 +572,7 @@ Foam::conformationSurfaces::conformationSurfaces
); );
Info<< endl Info<< endl
<< "Testing for locationInMesh " << locationInMesh_ << endl; << "Testing for insidePoint " << insidePoint_ << endl;
hasBoundedVolume(referenceVolumeTypes_); hasBoundedVolume(referenceVolumeTypes_);

View File

@ -2,7 +2,7 @@
========= | ========= |
\\ / F ield | OpenFOAM: The Open Source CFD Toolbox \\ / F ield | OpenFOAM: The Open Source CFD Toolbox
\\ / O peration | Website: https://openfoam.org \\ / O peration | Website: https://openfoam.org
\\ / A nd | Copyright (C) 2012-2019 OpenFOAM Foundation \\ / A nd | Copyright (C) 2012-2021 OpenFOAM Foundation
\\/ M anipulation | \\/ M anipulation |
------------------------------------------------------------------------------- -------------------------------------------------------------------------------
License License
@ -67,7 +67,7 @@ class conformationSurfaces
//- The location in the mesh that specifies which portion of surfaces is //- The location in the mesh that specifies which portion of surfaces is
// to be meshed. // to be meshed.
point locationInMesh_; point insidePoint_;
//- Indices of surfaces in allGeometry that are to be conformed to //- Indices of surfaces in allGeometry that are to be conformed to
labelList surfaces_; labelList surfaces_;
@ -162,7 +162,7 @@ public:
inline const PtrList<extendedFeatureEdgeMesh>& features() const; inline const PtrList<extendedFeatureEdgeMesh>& features() const;
//- Return the location to mesh //- Return the location to mesh
inline const point& locationInMesh() const; inline const point& insidePoint() const;
//- Return the surface indices //- Return the surface indices
inline const labelList& surfaces() const; inline const labelList& surfaces() const;

View File

@ -2,7 +2,7 @@
========= | ========= |
\\ / F ield | OpenFOAM: The Open Source CFD Toolbox \\ / F ield | OpenFOAM: The Open Source CFD Toolbox
\\ / O peration | Website: https://openfoam.org \\ / O peration | Website: https://openfoam.org
\\ / A nd | Copyright (C) 2012-2018 OpenFOAM Foundation \\ / A nd | Copyright (C) 2012-2021 OpenFOAM Foundation
\\/ M anipulation | \\/ M anipulation |
------------------------------------------------------------------------------- -------------------------------------------------------------------------------
License License
@ -38,9 +38,9 @@ Foam::conformationSurfaces::features() const
} }
const Foam::point& Foam::conformationSurfaces::locationInMesh() const const Foam::point& Foam::conformationSurfaces::insidePoint() const
{ {
return locationInMesh_; return insidePoint_;
} }

View File

@ -152,7 +152,7 @@ Foam::CV2D::CV2D
( (
point point
( (
cvMeshDict.subDict("surfaceConformation").lookup("locationInMesh") cvMeshDict.subDict("surfaceConformation").lookup("insidePoint")
).z() ).z()
), ),
startOfInternalPoints_(0), startOfInternalPoints_(0),

View File

@ -85,7 +85,7 @@ geometry
surfaceConformation surfaceConformation
{ {
// A point inside surfaces that is inside mesh. // A point inside surfaces that is inside mesh.
locationInMesh (0 0 0); insidePoint (0 0 0);
// How far apart are point-duplets generated. Balance this between // How far apart are point-duplets generated. Balance this between
// - very low distance: little chance of interference from other // - very low distance: little chance of interference from other

View File

@ -26,7 +26,7 @@ geometry
surfaceConformation surfaceConformation
{ {
locationInMesh (-2.8 0.7 0.5); insidePoint (-2.8 0.7 0.5);
pointPairDistanceCoeff 0.005; pointPairDistanceCoeff 0.005;

View File

@ -254,10 +254,10 @@ castellatedMeshControls
// After refinement patches get added for all refinementSurfaces and // After refinement patches get added for all refinementSurfaces and
// all cells intersecting the surfaces get put into these patches. The // all cells intersecting the surfaces get put into these patches. The
// section reachable from the locationInMesh is kept. // section reachable from the insidePoint is kept.
// NOTE: This point should never be on a face, always inside a cell, even // NOTE: This point should never be on a face, always inside a cell, even
// after refinement. // after refinement.
locationInMesh (5 0.28 0.43); insidePoint (5 0.28 0.43);
// Whether any faceZones (as specified in the refinementSurfaces) // Whether any faceZones (as specified in the refinementSurfaces)
// are only on the boundary of corresponding cellZones or also allow // are only on the boundary of corresponding cellZones or also allow

View File

@ -81,7 +81,7 @@ castellatedMeshControls
} }
} }
locationInMesh (1e-5 1e-5 1e-5); // Offset from (0 0 0) to avoid insidePoint (1e-5 1e-5 1e-5); // Offset from (0 0 0) to avoid
// coinciding with face or edge // coinciding with face or edge
nCellsBetweenLevels 3; nCellsBetweenLevels 3;
} }

View File

@ -53,7 +53,7 @@ castellatedMeshControls
} }
} }
locationInMesh (1e-5 1e-5 1e-5); // Offset from (0 0 0) to avoid insidePoint (1e-5 1e-5 1e-5); // Offset from (0 0 0) to avoid
// coinciding with face or edge // coinciding with face or edge
nCellsBetweenLevels 3; nCellsBetweenLevels 3;
} }

View File

@ -80,7 +80,7 @@ castellatedMeshControls
*/ */
} }
locationInMesh (1e-5 1e-5 1e-5); // Offset from (0 0 0) to avoid insidePoint (1e-5 1e-5 1e-5); // Offset from (0 0 0) to avoid
// coinciding with face or edge // coinciding with face or edge
nCellsBetweenLevels 3; nCellsBetweenLevels 3;
} }

View File

@ -81,7 +81,7 @@ castellatedMeshControls
} }
} }
locationInMesh (1e-5 1e-5 1e-5); // Offset from (0 0 0) to avoid insidePoint (1e-5 1e-5 1e-5); // Offset from (0 0 0) to avoid
// coinciding with face or edge // coinciding with face or edge
nCellsBetweenLevels 3; nCellsBetweenLevels 3;
} }

View File

@ -81,7 +81,7 @@ castellatedMeshControls
} }
} }
locationInMesh (1e-5 1e-5 1e-5); // Offset from (0 0 0) to avoid insidePoint (1e-5 1e-5 1e-5); // Offset from (0 0 0) to avoid
// coinciding with face or edge // coinciding with face or edge
nCellsBetweenLevels 3; nCellsBetweenLevels 3;
} }

View File

@ -109,7 +109,7 @@ castellatedMeshControls
*/ */
} }
locationInMesh (1e-5 1e-5 1e-5); // Offset from (0 0 0) to avoid insidePoint (1e-5 1e-5 1e-5); // Offset from (0 0 0) to avoid
// coinciding with face or edge // coinciding with face or edge
nCellsBetweenLevels 3; nCellsBetweenLevels 3;
} }

View File

@ -100,7 +100,7 @@ castellatedMeshControls
} }
} }
locationInMesh (1e-5 1e-5 1e-5); // Offset from (0 0 0) to avoid insidePoint (1e-5 1e-5 1e-5); // Offset from (0 0 0) to avoid
// coinciding with face or edge // coinciding with face or edge
nCellsBetweenLevels 3; nCellsBetweenLevels 3;
} }

View File

@ -138,7 +138,7 @@ castellatedMeshControls
} }
} }
locationInMesh (0 0 0); insidePoint (0 0 0);
} }
snapControls snapControls

View File

@ -203,7 +203,7 @@ castellatedMeshControls
resolveFeatureAngle 30; resolveFeatureAngle 30;
locationInMesh (0.035 0.043 0.017); insidePoint (0.035 0.043 0.017);
allowFreeStandingZoneFaces true; allowFreeStandingZoneFaces true;
} }

View File

@ -193,10 +193,10 @@ castellatedMeshControls
// After refinement patches get added for all refinementSurfaces and // After refinement patches get added for all refinementSurfaces and
// all cells intersecting the surfaces get put into these patches. The // all cells intersecting the surfaces get put into these patches. The
// section reachable from the locationInMesh is kept. // section reachable from the insidePoint is kept.
// NOTE: This point should never be on a face, always inside a cell, even // NOTE: This point should never be on a face, always inside a cell, even
// after refinement. // after refinement.
locationInMesh (3 0.28 0.43); insidePoint (3 0.28 0.43);
// Whether any faceZones (as specified in the refinementSurfaces) // Whether any faceZones (as specified in the refinementSurfaces)

View File

@ -94,7 +94,7 @@ castellatedMeshControls
nCellsBetweenLevels 1; nCellsBetweenLevels 1;
locationInMesh (0.025 0.025 0.075); insidePoint (0.025 0.025 0.075);
} }
addLayersControls addLayersControls

View File

@ -116,7 +116,7 @@ castellatedMeshControls
} }
} }
locationInMesh (0 0.008 0.015); insidePoint (0 0.008 0.015);
nCellsBetweenLevels 2; nCellsBetweenLevels 2;

View File

@ -244,10 +244,10 @@ castellatedMeshControls
// After refinement patches get added for all refinementSurfaces and // After refinement patches get added for all refinementSurfaces and
// all cells intersecting the surfaces get put into these patches. The // all cells intersecting the surfaces get put into these patches. The
// section reachable from the locationInMesh is kept. // section reachable from the insidePoint is kept.
// NOTE: This point should never be on a face, always inside a cell, even // NOTE: This point should never be on a face, always inside a cell, even
// after refinement. // after refinement.
locationInMesh (0.01 -0.5 0.01); insidePoint (0.01 -0.5 0.01);
// Whether any faceZones (as specified in the refinementSurfaces) // Whether any faceZones (as specified in the refinementSurfaces)

View File

@ -134,10 +134,10 @@ castellatedMeshControls
// After refinement patches get added for all refinementSurfaces and // After refinement patches get added for all refinementSurfaces and
// all cells intersecting the surfaces get put into these patches. The // all cells intersecting the surfaces get put into these patches. The
// section reachable from the locationInMesh is kept. // section reachable from the insidePoint is kept.
// NOTE: This point should never be on a face, always inside a cell, even // NOTE: This point should never be on a face, always inside a cell, even
// after refinement. // after refinement.
locationInMesh (-0.5 0 0); insidePoint (-0.5 0 0);
// Whether any faceZones (as specified in the refinementSurfaces) // Whether any faceZones (as specified in the refinementSurfaces)

View File

@ -148,10 +148,10 @@ castellatedMeshControls
// After refinement patches get added for all refinementSurfaces and // After refinement patches get added for all refinementSurfaces and
// all cells intersecting the surfaces get put into these patches. The // all cells intersecting the surfaces get put into these patches. The
// section reachable from the locationInMesh is kept. // section reachable from the insidePoint is kept.
// NOTE: This point should never be on a face, always inside a cell, even // NOTE: This point should never be on a face, always inside a cell, even
// after refinement. // after refinement.
locationInMesh (3 3 0.43); insidePoint (3 3 0.43);
// Whether any faceZones (as specified in the refinementSurfaces) // Whether any faceZones (as specified in the refinementSurfaces)

View File

@ -22,7 +22,7 @@ geometry
surfaceConformation surfaceConformation
{ {
locationInMesh (-0.078 0.02 0.0); insidePoint (-0.078 0.02 0.0);
featurePointControls featurePointControls
{ {

View File

@ -108,7 +108,7 @@ castellatedMeshControls
} }
} }
locationInMesh (0 0 3); insidePoint (0 0 3);
nCellsBetweenLevels 5; nCellsBetweenLevels 5;
} }

View File

@ -155,10 +155,10 @@ castellatedMeshControls
// After refinement patches get added for all refinementSurfaces and // After refinement patches get added for all refinementSurfaces and
// all cells intersecting the surfaces get put into these patches. The // all cells intersecting the surfaces get put into these patches. The
// section reachable from the locationInMesh is kept. // section reachable from the insidePoint is kept.
// NOTE: This point should never be on a face, always inside a cell, even // NOTE: This point should never be on a face, always inside a cell, even
// after refinement. // after refinement.
locationInMesh (3.0001 3.0001 0.43); insidePoint (3.0001 3.0001 0.43);
// Whether any faceZones (as specified in the refinementSurfaces) // Whether any faceZones (as specified in the refinementSurfaces)

View File

@ -100,7 +100,7 @@ castellatedMeshControls
} }
} }
locationInMesh (1e-5 1e-5 1e-5); // Offset from (0 0 0) to avoid insidePoint (1e-5 1e-5 1e-5); // Offset from (0 0 0) to avoid
// coinciding with face or edge // coinciding with face or edge
} }

View File

@ -191,10 +191,10 @@ castellatedMeshControls
// After refinement patches get added for all refinementSurfaces and // After refinement patches get added for all refinementSurfaces and
// all cells intersecting the surfaces get put into these patches. The // all cells intersecting the surfaces get put into these patches. The
// section reachable from the locationInMesh is kept. // section reachable from the insidePoint is kept.
// NOTE: This point should never be on a face, always inside a cell, even // NOTE: This point should never be on a face, always inside a cell, even
// after refinement. // after refinement.
locationInMesh (581770 4.78580e+06 1050); insidePoint (581770 4.78580e+06 1050);
// Whether any faceZones (as specified in the refinementSurfaces) // Whether any faceZones (as specified in the refinementSurfaces)

View File

@ -60,7 +60,7 @@ castellatedMeshControls
} }
} }
locationInMesh (1 1 1); insidePoint (1 1 1);
} }
snapControls snapControls

View File

@ -112,10 +112,10 @@ castellatedMeshControls
// After refinement patches get added for all refinementSurfaces and // After refinement patches get added for all refinementSurfaces and
// all cells intersecting the surfaces get put into these patches. The // all cells intersecting the surfaces get put into these patches. The
// section reachable from the locationInMesh is kept. // section reachable from the insidePoint is kept.
// NOTE: This point should never be on a face, always inside a cell, even // NOTE: This point should never be on a face, always inside a cell, even
// after refinement. // after refinement.
locationInMesh (0.001 0.001 0.001); insidePoint (0.001 0.001 0.001);
// Whether any faceZones (as specified in the refinementSurfaces) // Whether any faceZones (as specified in the refinementSurfaces)

View File

@ -61,7 +61,7 @@ initialPoints
surfaceConformation surfaceConformation
{ {
locationInMesh (0.1 0.1 0.2); insidePoint (0.1 0.1 0.2);
featurePointControls featurePointControls
{ {

View File

@ -132,10 +132,10 @@ castellatedMeshControls
// After refinement patches get added for all refinementSurfaces and // After refinement patches get added for all refinementSurfaces and
// all cells intersecting the surfaces get put into these patches. The // all cells intersecting the surfaces get put into these patches. The
// section reachable from the locationInMesh is kept. // section reachable from the insidePoint is kept.
// NOTE: This point should never be on a face, always inside a cell, even // NOTE: This point should never be on a face, always inside a cell, even
// after refinement. // after refinement.
locationInMesh (-1 0 0); insidePoint (-1 0 0);
// Whether any faceZones (as specified in the refinementSurfaces) // Whether any faceZones (as specified in the refinementSurfaces)

View File

@ -39,7 +39,7 @@ initialPoints
surfaceConformation surfaceConformation
{ {
locationInMesh (0 0 0); insidePoint (0 0 0);
geometryToConformTo geometryToConformTo
{ {

View File

@ -136,10 +136,10 @@ castellatedMeshControls
// After refinement patches get added for all refinementSurfaces and // After refinement patches get added for all refinementSurfaces and
// all cells intersecting the surfaces get put into these patches. The // all cells intersecting the surfaces get put into these patches. The
// section reachable from the locationInMesh is kept. // section reachable from the insidePoint is kept.
// NOTE: This point should never be on a face, always inside a cell, even // NOTE: This point should never be on a face, always inside a cell, even
// after refinement. // after refinement.
locationInMesh ${:foamyHexMesh.surfaceConformation.locationInMesh}; insidePoint ${:foamyHexMesh.surfaceConformation.insidePoint};
// Whether any faceZones (as specified in the refinementSurfaces) // Whether any faceZones (as specified in the refinementSurfaces)

View File

@ -42,7 +42,7 @@ geometry
surfaceConformation surfaceConformation
{ {
locationInMesh (0 -0.5 0); insidePoint (0 -0.5 0);
featurePointControls featurePointControls
{ {

View File

@ -26,7 +26,7 @@ geometry
surfaceConformation surfaceConformation
{ {
// The z-coordinate of the plane is taken from here. // The z-coordinate of the plane is taken from here.
locationInMesh (-0.6 0.3 0.0); insidePoint (-0.6 0.3 0.0);
pointPairDistanceCoeff 0.001; pointPairDistanceCoeff 0.001;

View File

@ -34,7 +34,7 @@ geometry
surfaceConformation surfaceConformation
{ {
// The z-coordinate of the plane is taken from here. // The z-coordinate of the plane is taken from here.
locationInMesh (0 0 0); insidePoint (0 0 0);
pointPairDistanceCoeff 0.005; pointPairDistanceCoeff 0.005;

View File

@ -141,11 +141,11 @@ castellatedMeshControls
// After refinement patches get added for all refinementSurfaces and // After refinement patches get added for all refinementSurfaces and
// all cells intersecting the surfaces get put into these patches. The // all cells intersecting the surfaces get put into these patches. The
// section reachable from the locationInMesh is kept. // section reachable from the insidePoint is kept.
// NOTE: This point should never be on a face, always inside a cell, even // NOTE: This point should never be on a face, always inside a cell, even
// after refinement. // after refinement.
// This is an outside point locationInMesh (-0.033 -0.033 0.0033); // This is an outside point insidePoint (-0.033 -0.033 0.0033);
locationInMesh (-9.23149e-05 -0.0025 -0.0025); // Inside point insidePoint (-9.23149e-05 -0.0025 -0.0025); // Inside point
// Whether any faceZones (as specified in the refinementSurfaces) // Whether any faceZones (as specified in the refinementSurfaces)
// are only on the boundary of corresponding cellZones or also allow // are only on the boundary of corresponding cellZones or also allow

View File

@ -66,7 +66,7 @@ castellatedMeshControls
} }
} }
locationInMesh (1e-5 1e-5 1e-5); insidePoint (1e-5 1e-5 1e-5);
} }
snapControls snapControls

View File

@ -115,10 +115,10 @@ castellatedMeshControls
// After refinement patches get added for all refinementSurfaces and // After refinement patches get added for all refinementSurfaces and
// all cells intersecting the surfaces get put into these patches. The // all cells intersecting the surfaces get put into these patches. The
// section reachable from the locationInMesh is kept. // section reachable from the insidePoint is kept.
// NOTE: This point should never be on a face, always inside a cell, even // NOTE: This point should never be on a face, always inside a cell, even
// after refinement. // after refinement.
locationInMesh (-0.7 0 0); insidePoint (-0.7 0 0);
// Whether any faceZones (as specified in the refinementSurfaces) // Whether any faceZones (as specified in the refinementSurfaces)

View File

@ -115,10 +115,10 @@ castellatedMeshControls
// After refinement patches get added for all refinementSurfaces and // After refinement patches get added for all refinementSurfaces and
// all cells intersecting the surfaces get put into these patches. The // all cells intersecting the surfaces get put into these patches. The
// section reachable from the locationInMesh is kept. // section reachable from the insidePoint is kept.
// NOTE: This point should never be on a face, always inside a cell, even // NOTE: This point should never be on a face, always inside a cell, even
// after refinement. // after refinement.
locationInMesh (-0.7 0 0); insidePoint (-0.7 0 0);
// Whether any faceZones (as specified in the refinementSurfaces) // Whether any faceZones (as specified in the refinementSurfaces)

View File

@ -115,10 +115,10 @@ castellatedMeshControls
// After refinement patches get added for all refinementSurfaces and // After refinement patches get added for all refinementSurfaces and
// all cells intersecting the surfaces get put into these patches. The // all cells intersecting the surfaces get put into these patches. The
// section reachable from the locationInMesh is kept. // section reachable from the insidePoint is kept.
// NOTE: This point should never be on a face, always inside a cell, even // NOTE: This point should never be on a face, always inside a cell, even
// after refinement. // after refinement.
locationInMesh (-0.7 0 0); insidePoint (-0.7 0 0);
// Whether any faceZones (as specified in the refinementSurfaces) // Whether any faceZones (as specified in the refinementSurfaces)

View File

@ -334,10 +334,10 @@ castellatedMeshControls
// After refinement patches get added for all refinementSurfaces and // After refinement patches get added for all refinementSurfaces and
// all cells intersecting the surfaces get put into these patches. The // all cells intersecting the surfaces get put into these patches. The
// section reachable from the locationInMesh is kept. // section reachable from the insidePoint is kept.
// NOTE: This point should never be on a face, always inside a cell, even // NOTE: This point should never be on a face, always inside a cell, even
// after refinement. // after refinement.
locationInMesh (0 0.1 1.0); insidePoint (0 0.1 1.0);
// Whether any faceZones (as specified in the refinementSurfaces) // Whether any faceZones (as specified in the refinementSurfaces)
// are only on the boundary of corresponding cellZones or also allow // are only on the boundary of corresponding cellZones or also allow

View File

@ -115,10 +115,10 @@ castellatedMeshControls
// After refinement patches get added for all refinementSurfaces and // After refinement patches get added for all refinementSurfaces and
// all cells intersecting the surfaces get put into these patches. The // all cells intersecting the surfaces get put into these patches. The
// section reachable from the locationInMesh is kept. // section reachable from the insidePoint is kept.
// NOTE: This point should never be on a face, always inside a cell, even // NOTE: This point should never be on a face, always inside a cell, even
// after refinement. // after refinement.
locationInMesh (-0.7 0 0); insidePoint (-0.7 0 0);
// Whether any faceZones (as specified in the refinementSurfaces) // Whether any faceZones (as specified in the refinementSurfaces)

View File

@ -150,10 +150,10 @@ castellatedMeshControls
// After refinement patches get added for all refinementSurfaces and // After refinement patches get added for all refinementSurfaces and
// all cells intersecting the surfaces get put into these patches. The // all cells intersecting the surfaces get put into these patches. The
// section reachable from the locationInMesh is kept. // section reachable from the insidePoint is kept.
// NOTE: This point should never be on a face, always inside a cell, even // NOTE: This point should never be on a face, always inside a cell, even
// after refinement. // after refinement.
locationInMesh (-0.7 0 0); insidePoint (-0.7 0 0);
// Whether any faceZones (as specified in the refinementSurfaces) // Whether any faceZones (as specified in the refinementSurfaces)

View File

@ -244,10 +244,10 @@ castellatedMeshControls
// After refinement patches get added for all refinementSurfaces and // After refinement patches get added for all refinementSurfaces and
// all cells intersecting the surfaces get put into these patches. The // all cells intersecting the surfaces get put into these patches. The
// section reachable from the locationInMesh is kept. // section reachable from the insidePoint is kept.
// NOTE: This point should never be on a face, always inside a cell, even // NOTE: This point should never be on a face, always inside a cell, even
// after refinement. // after refinement.
locationInMesh (0.01 -0.5 0.01); insidePoint (0.01 -0.5 0.01);
// Whether any faceZones (as specified in the refinementSurfaces) // Whether any faceZones (as specified in the refinementSurfaces)

View File

@ -162,10 +162,10 @@ castellatedMeshControls
// After refinement patches get added for all refinementSurfaces and // After refinement patches get added for all refinementSurfaces and
// all cells intersecting the surfaces get put into these patches. The // all cells intersecting the surfaces get put into these patches. The
// section reachable from the locationInMesh is kept. // section reachable from the insidePoint is kept.
// NOTE: This point should never be on a face, always inside a cell, even // NOTE: This point should never be on a face, always inside a cell, even
// after refinement. // after refinement.
locationInMesh (0 0 -10e-3); insidePoint (0 0 -10e-3);
allowFreeStandingZoneFaces false; allowFreeStandingZoneFaces false;
} }

View File

@ -48,7 +48,7 @@ castellatedMeshControls
} }
} }
locationInMesh (1e-5 1e-5 1e-5); insidePoint (1e-5 1e-5 1e-5);
} }
snapControls snapControls