fvModels, fvConstraints: Update as a result of mesh motion
This commit is contained in:
@ -110,6 +110,15 @@ public:
|
||||
fvMatrix<${TemplateType}>& eqn,
|
||||
const word& fieldName
|
||||
) const;
|
||||
|
||||
|
||||
// Mesh motion
|
||||
|
||||
//- Update for mesh changes
|
||||
virtual void updateMesh(const mapPolyMesh&);
|
||||
|
||||
//- Update for mesh motion
|
||||
virtual bool movePoints();
|
||||
};
|
||||
|
||||
|
||||
|
||||
Reference in New Issue
Block a user