Updated documentation for the distribute(const polyDistributionMap&) function
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@ -117,7 +117,7 @@ public:
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//- Update for mesh changes
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virtual void updateMesh(const polyTopoChangeMap&);
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//- Update mesh corresponding to the given distribution map
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//- Redistribute or update using the given distribution map
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virtual void distribute(const polyDistributionMap&);
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//- Update for mesh motion
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