polyMeshDistributionMap: renamed mapDistributePolyMesh -> polyMeshDistributionMap
This is a map data structure rather than a class or function which performs the mapping operation so polyMeshDistributionMap is more logical and comprehensible than mapDistributePolyMesh.
This commit is contained in:
@ -169,7 +169,7 @@ void Foam::fv::interRegionExplicitPorositySource::updateMesh(const mapPolyMesh&)
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void Foam::fv::interRegionExplicitPorositySource::distribute
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(
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const mapDistributePolyMesh&
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const polyMeshDistributionMap&
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)
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{}
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@ -2,7 +2,7 @@
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========= |
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\\ / F ield | OpenFOAM: The Open Source CFD Toolbox
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\\ / O peration | Website: https://openfoam.org
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\\ / A nd | Copyright (C) 2012-2021 OpenFOAM Foundation
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\\ / A nd | Copyright (C) 2012-2022 OpenFOAM Foundation
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\\/ M anipulation |
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-------------------------------------------------------------------------------
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License
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@ -155,7 +155,7 @@ public:
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virtual void updateMesh(const mapPolyMesh&);
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//- Update mesh corresponding to the given distribution map
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virtual void distribute(const mapDistributePolyMesh&);
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virtual void distribute(const polyMeshDistributionMap&);
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//- Update for mesh motion
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virtual bool movePoints();
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@ -2,7 +2,7 @@
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========= |
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\\ / F ield | OpenFOAM: The Open Source CFD Toolbox
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\\ / O peration | Website: https://openfoam.org
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\\ / A nd | Copyright (C) 2011-2021 OpenFOAM Foundation
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\\ / A nd | Copyright (C) 2011-2022 OpenFOAM Foundation
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\\/ M anipulation |
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-------------------------------------------------------------------------------
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License
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@ -216,7 +216,10 @@ void Foam::fv::interRegionHeatTransfer::updateMesh(const mapPolyMesh&)
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{}
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void Foam::fv::interRegionHeatTransfer::distribute(const mapDistributePolyMesh&)
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void Foam::fv::interRegionHeatTransfer::distribute
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(
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const polyMeshDistributionMap&
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)
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{}
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@ -2,7 +2,7 @@
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========= |
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\\ / F ield | OpenFOAM: The Open Source CFD Toolbox
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\\ / O peration | Website: https://openfoam.org
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\\ / A nd | Copyright (C) 2011-2021 OpenFOAM Foundation
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\\ / A nd | Copyright (C) 2011-2022 OpenFOAM Foundation
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\\/ M anipulation |
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-------------------------------------------------------------------------------
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License
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@ -188,7 +188,7 @@ public:
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virtual void updateMesh(const mapPolyMesh&);
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//- Update mesh corresponding to the given distribution map
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virtual void distribute(const mapDistributePolyMesh&);
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virtual void distribute(const polyMeshDistributionMap&);
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//- Update for mesh motion
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virtual bool movePoints();
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