tutorials/incompressibleVoF/floatingObjectWaves: Increased wave forcing
to improve stability of the forced velocity field adjacent to the boundaries.
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@ -46,7 +46,7 @@ forcing
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}
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lambdaCoeff 5;
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lambdaBoundaryCoeff 10;
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lambdaBoundaryCoeff 25;
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// Write the forcing fields: forcing:scale, forcing:forceCoeff
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writeForceFields true;
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