foamyHexMesh: Added cell sizing based on local surface closeness
First run the surfaceFeatureExtract with the "closeness" option enabled in the
surfaceFeatureExtractDict to extract the surface closeness point field
// Out put the closeness of surface elements to other surface elements.
closeness yes;
Then enable cell sizing based on local surface closeness by specifying the
"internalCloseness" options in the foamyHexMeshDict e.g.
motionControl
{
defaultCellSize 4;
minimumCellSizeCoeff 0.1;
maxSmoothingIterations 100;
maxRefinementIterations 2;
shapeControlFunctions
{
geometry
{
type searchableSurfaceControl;
priority 1;
mode inside;
surfaceCellSizeFunction nonUniformField;
cellSizeCalculationType automatic;
curvature false;
curvatureFile dummy;
featureProximity false;
featureProximityFile dummy;
internalCloseness true;
internalClosenessFile geometry.internalPointCloseness;
internalClosenessCellSizeCoeff 25;
curvatureCellSizeCoeff 0;
maximumCellSizeCoeff 1;
cellSizeFunction uniform;
}
}
}
This commit is contained in:
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/*---------------------------------------------------------------------------*\
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========= |
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\\ / F ield | OpenFOAM: The Open Source CFD Toolbox
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\\ / O peration |
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\\ / A nd | Copyright (C) 2018 OpenFOAM Foundation
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\\/ M anipulation |
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-------------------------------------------------------------------------------
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License
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This file is part of OpenFOAM.
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OpenFOAM is free software: you can redistribute it and/or modify it
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under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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OpenFOAM is distributed in the hope that it will be useful, but WITHOUT
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ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
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FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
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for more details.
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You should have received a copy of the GNU General Public License
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along with OpenFOAM. If not, see <http://www.gnu.org/licenses/>.
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\*---------------------------------------------------------------------------*/
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#include "surfaceFeatureExtract.H"
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#include "Time.H"
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#include "triSurfaceMesh.H"
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#include "vtkSurfaceWriter.H"
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// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
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void Foam::processHit
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(
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scalar& internalCloseness,
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scalar& externalCloseness,
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const label fi,
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const triSurface& surf,
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const point& start,
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const point& p,
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const point& end,
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const vector& normal,
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const vectorField& normals,
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const List<pointIndexHit>& hitInfo
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)
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{
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if (hitInfo.size() < 1)
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{
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drawHitProblem(fi, surf, start, p, end, hitInfo);
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}
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else if (hitInfo.size() == 1)
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{
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if (!hitInfo[0].hit())
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{
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}
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else if (hitInfo[0].index() != fi)
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{
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drawHitProblem(fi, surf, start, p, end, hitInfo);
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}
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}
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else
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{
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label ownHiti = -1;
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forAll(hitInfo, hI)
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{
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// Find the hit on the triangle that launched the ray
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if (hitInfo[hI].index() == fi)
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{
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ownHiti = hI;
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break;
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}
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}
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if (ownHiti < 0)
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{
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drawHitProblem(fi, surf, start, p, end, hitInfo);
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}
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else if (ownHiti == 0)
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{
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// There are no internal hits, the first hit is the
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// closest external hit
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if
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(
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(normal & normals[hitInfo[ownHiti + 1].index()])
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< externalToleranceCosAngle
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)
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{
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externalCloseness = min
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(
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externalCloseness,
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mag(p - hitInfo[ownHiti + 1].hitPoint())
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);
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}
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}
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else if (ownHiti == hitInfo.size() - 1)
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{
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// There are no external hits, the last but one hit is
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// the closest internal hit
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if
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(
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(normal & normals[hitInfo[ownHiti - 1].index()])
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< internalToleranceCosAngle
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)
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{
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internalCloseness = min
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(
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internalCloseness,
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mag(p - hitInfo[ownHiti - 1].hitPoint())
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);
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}
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}
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else
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{
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if
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(
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(normal & normals[hitInfo[ownHiti + 1].index()])
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< externalToleranceCosAngle
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)
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{
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externalCloseness = min
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(
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externalCloseness,
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mag(p - hitInfo[ownHiti + 1].hitPoint())
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);
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}
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if
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(
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(normal & normals[hitInfo[ownHiti - 1].index()])
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< internalToleranceCosAngle
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)
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{
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internalCloseness = min
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(
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internalCloseness,
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mag(p - hitInfo[ownHiti - 1].hitPoint())
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);
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}
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}
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}
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}
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void Foam::extractPointCloseness
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(
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const fileName &sFeatFileName,
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const Time& runTime,
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const triSurface &surf,
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const bool writeVTK
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)
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{
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// Searchable triSurface
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const triSurfaceMesh searchSurf
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(
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IOobject
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(
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sFeatFileName + ".closeness",
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runTime.constant(),
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"triSurface",
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runTime
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),
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surf
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);
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// Prepare start and end points for intersection tests
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const pointField& points = searchSurf.points();
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const labelList& meshPoints = searchSurf.meshPoints();
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const pointField& faceCentres = searchSurf.faceCentres();
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const vectorField& normals = searchSurf.faceNormals();
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const labelListList& pointFaces = searchSurf.pointFaces();
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const scalar span = searchSurf.bounds().mag();
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label nPointFaces = 0;
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forAll(pointFaces, pfi)
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{
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nPointFaces += pointFaces[pfi].size();
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}
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pointField facePoints(nPointFaces);
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pointField start(nPointFaces);
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pointField end(nPointFaces);
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label i = 0;
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forAll(points, pi)
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{
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forAll(pointFaces[pi], pfi)
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{
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const label fi = pointFaces[pi][pfi];
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facePoints[i] = (0.9*points[meshPoints[pi]] + 0.1*faceCentres[fi]);
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const vector& n = normals[fi];
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start[i] = facePoints[i] - span*n;
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end[i] = facePoints[i] + span*n;
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i++;
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}
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}
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List<List<pointIndexHit>> allHitinfo;
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// Find all intersections (in order)
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searchSurf.findLineAll(start, end, allHitinfo);
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scalarField internalCloseness(points.size(), GREAT);
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scalarField externalCloseness(points.size(), GREAT);
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i = 0;
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forAll(points, pi)
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{
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forAll(pointFaces[pi], pfi)
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{
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const label fi = pointFaces[pi][pfi];
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const List<pointIndexHit>& hitInfo = allHitinfo[i];
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processHit
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(
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internalCloseness[pi],
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externalCloseness[pi],
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fi,
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surf,
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start[i],
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facePoints[i],
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end[i],
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normals[fi],
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normals,
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hitInfo
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);
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i++;
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}
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}
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triSurfacePointScalarField internalClosenessPointField
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(
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IOobject
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(
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sFeatFileName + ".internalPointCloseness",
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runTime.constant(),
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"triSurface",
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runTime
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),
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surf,
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dimLength,
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internalCloseness
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);
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internalClosenessPointField.write();
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triSurfacePointScalarField externalClosenessPointField
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(
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IOobject
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(
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sFeatFileName + ".externalPointCloseness",
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runTime.constant(),
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"triSurface",
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runTime
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),
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surf,
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dimLength,
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externalCloseness
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);
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externalClosenessPointField.write();
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if (writeVTK)
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{
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const faceList faces(surf.faces());
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const Map<label>& meshPointMap = surf.meshPointMap();
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forAll(meshPointMap, pi)
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{
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internalCloseness[pi] =
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internalClosenessPointField[meshPointMap[pi]];
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externalCloseness[pi] =
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externalClosenessPointField[meshPointMap[pi]];
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}
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vtkSurfaceWriter().write
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(
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runTime.constantPath()/"triSurface",// outputDir
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sFeatFileName, // surfaceName
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surf.points(),
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faces,
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"internalPointCloseness", // fieldName
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internalCloseness,
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true, // isNodeValues
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true // verbose
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);
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vtkSurfaceWriter().write
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(
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runTime.constantPath()/"triSurface",// outputDir
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sFeatFileName, // surfaceName
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surf.points(),
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faces,
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"externalPointCloseness", // fieldName
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externalCloseness,
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true, // isNodeValues
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true // verbose
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);
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}
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}
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// ************************************************************************* //
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