Add the OpenFOAM source tree
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/*---------------------------------------------------------------------------*\
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========= |
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\\ / F ield | OpenFOAM: The Open Source CFD Toolbox
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\\ / O peration |
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\\ / A nd | Copyright (C) 2011-2013 OpenFOAM Foundation
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\\/ M anipulation |
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-------------------------------------------------------------------------------
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License
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This file is part of OpenFOAM.
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OpenFOAM is free software: you can redistribute it and/or modify it
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under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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OpenFOAM is distributed in the hope that it will be useful, but WITHOUT
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ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
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FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
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for more details.
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You should have received a copy of the GNU General Public License
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along with OpenFOAM. If not, see <http://www.gnu.org/licenses/>.
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Application
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extrude2DMesh
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Description
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Takes 2D mesh (all faces 2 points only, no front and back faces) and
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creates a 3D mesh by extruding with specified thickness.
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Note
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Not sure about the walking of the faces to create the front and back faces.
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\*---------------------------------------------------------------------------*/
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#include "argList.H"
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#include "Time.H"
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#include "polyMesh.H"
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#include "extrude2DMesh.H"
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#include "extrudeModel.H"
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#include "polyTopoChange.H"
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#include "MeshedSurface.H"
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#include "edgeCollapser.H"
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#include "addPatchCellLayer.H"
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#include "patchToPoly2DMesh.H"
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#include "globalIndex.H"
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using namespace Foam;
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// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
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enum ExtrudeMode
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{
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POLYMESH2D,
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MESHEDSURFACE
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};
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namespace Foam
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{
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template<>
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const char* NamedEnum<ExtrudeMode, 2>::names[] =
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{
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"polyMesh2D",
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"MeshedSurface"
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};
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}
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static const NamedEnum<ExtrudeMode, 2> ExtrudeModeNames;
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//pointField moveInitialPoints
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//(
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// primitiveFacePatch& fMesh,
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// const extrudeModel& model
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//)
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//{
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// pointField layer0Points(fMesh.nPoints());
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// pointField layer1Points(fMesh.nPoints());
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// pointField displacement(fMesh.nPoints());
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// forAll(layer0Points, pointI)
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// {
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// const labelList& meshPoints = fMesh.meshPoints();
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// label meshPointI = meshPoints[pointI];
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// layer0Points[meshPointI] = model
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// (
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// fMesh.points()[meshPointI],
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// fMesh.pointNormals()[pointI],
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// 0
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// );
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// layer1Points[meshPointI] = model
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// (
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// fMesh.points()[meshPointI],
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// fMesh.pointNormals()[pointI],
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// 1
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// );
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// displacement[pointI] =
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// layer1Points[meshPointI]
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// - layer0Points[meshPointI];
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// }
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// fMesh.movePoints(layer0Points);
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// return displacement;
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//}
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int main(int argc, char *argv[])
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{
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argList::validArgs.append("surfaceFormat");
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#include "addOverwriteOption.H"
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#include "setRootCase.H"
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Info<< "Create time\n" << endl;
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Time runTimeExtruded
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(
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Time::controlDictName,
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args.rootPath(),
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args.caseName()
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);
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runTimeExtruded.functionObjects().off();
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const ExtrudeMode surfaceFormat = ExtrudeModeNames[args[1]];
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const bool overwrite = args.optionFound("overwrite");
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Info<< "Extruding from " << ExtrudeModeNames[surfaceFormat]
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<< " at time " << runTimeExtruded.timeName() << endl;
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IOdictionary extrude2DMeshDict
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(
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IOobject
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(
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"extrude2DMeshDict",
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runTimeExtruded.system(),
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runTimeExtruded,
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IOobject::MUST_READ,
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IOobject::NO_WRITE,
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false
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)
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);
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// Point generator
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autoPtr<extrudeModel> model(extrudeModel::New(extrude2DMeshDict));
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autoPtr<MeshedSurface<face> > fMesh;
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autoPtr<polyMesh> mesh;
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autoPtr<polyTopoChange> meshMod;
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labelListList extrudeEdgePatches;
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if (surfaceFormat == MESHEDSURFACE)
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{
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fMesh.set(new MeshedSurface<face>("MeshedSurface.obj"));
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EdgeMap<label> edgeRegionMap;
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wordList patchNames(1, "default");
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labelList patchSizes(1, fMesh().nEdges() - fMesh().nInternalEdges());
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const edgeList& edges = fMesh().edges();
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forAll(edges, edgeI)
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{
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if (!fMesh().isInternalEdge(edgeI))
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{
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edgeRegionMap.insert(edges[edgeI], 0);
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}
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}
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patchToPoly2DMesh poly2DMesh
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(
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fMesh(),
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patchNames,
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patchSizes,
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edgeRegionMap
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);
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poly2DMesh.createMesh();
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mesh.set
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(
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new polyMesh
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(
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IOobject
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(
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polyMesh::defaultRegion,
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runTimeExtruded.constant(),
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runTimeExtruded,
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IOobject::NO_READ,
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IOobject::NO_WRITE,
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false
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),
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xferMove(poly2DMesh.points()),
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xferMove(poly2DMesh.faces()),
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xferMove(poly2DMesh.owner()),
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xferMove(poly2DMesh.neighbour())
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)
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);
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Info<< "Constructing patches." << endl;
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List<polyPatch*> patches(poly2DMesh.patchNames().size());
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forAll(patches, patchI)
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{
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patches[patchI] = new polyPatch
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(
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poly2DMesh.patchNames()[patchI],
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poly2DMesh.patchSizes()[patchI],
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poly2DMesh.patchStarts()[patchI],
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patchI,
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mesh().boundaryMesh(),
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polyPatch::typeName
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);
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}
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mesh().addPatches(patches);
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}
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else if (surfaceFormat == POLYMESH2D)
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{
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mesh.set
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(
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new polyMesh
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(
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Foam::IOobject
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(
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Foam::polyMesh::defaultRegion,
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runTimeExtruded.timeName(),
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runTimeExtruded,
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Foam::IOobject::MUST_READ
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)
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)
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);
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}
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// Engine to extrude mesh
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extrude2DMesh extruder(mesh(), extrude2DMeshDict, model());
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extruder.addFrontBackPatches();
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meshMod.set(new polyTopoChange(mesh().boundaryMesh().size()));
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extruder.setRefinement(meshMod());
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// Create a mesh from topo changes.
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autoPtr<mapPolyMesh> morphMap = meshMod().changeMesh(mesh(), false);
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mesh().updateMesh(morphMap);
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{
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edgeCollapser collapser(mesh());
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const edgeList& edges = mesh().edges();
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const pointField& points = mesh().points();
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const boundBox& bb = mesh().bounds();
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const scalar mergeDim = 1e-4 * bb.minDim();
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PackedBoolList collapseEdge(mesh().nEdges());
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Map<point> collapsePointToLocation(mesh().nPoints());
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forAll(edges, edgeI)
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{
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const edge& e = edges[edgeI];
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scalar d = e.mag(points);
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if (d < mergeDim)
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{
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Info<< "Merging edge " << e << " since length " << d
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<< " << " << mergeDim << nl;
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collapseEdge[edgeI] = true;
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collapsePointToLocation.set(e[1], points[e[0]]);
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}
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}
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List<pointEdgeCollapse> allPointInfo;
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const globalIndex globalPoints(mesh().nPoints());
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labelList pointPriority(mesh().nPoints(), 0);
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collapser.consistentCollapse
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(
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globalPoints,
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pointPriority,
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collapsePointToLocation,
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collapseEdge,
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allPointInfo
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);
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polyTopoChange meshModCollapse(mesh());
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collapser.setRefinement(allPointInfo, meshModCollapse);
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// Create a mesh from topo changes.
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autoPtr<mapPolyMesh> morphMap
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= meshModCollapse.changeMesh(mesh(), false);
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mesh().updateMesh(morphMap);
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}
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if (!overwrite)
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{
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runTimeExtruded++;
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}
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else
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{
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mesh().setInstance("constant");
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}
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// Take over refinement levels and write to new time directory.
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Info<< "\nWriting extruded mesh to time = " << runTimeExtruded.timeName()
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<< nl << endl;
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mesh().write();
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Info<< "End\n" << endl;
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return 0;
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}
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// ************************************************************************* //
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