Add the OpenFOAM source tree
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/*---------------------------------------------------------------------------*\
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========= |
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\\ / F ield | OpenFOAM: The Open Source CFD Toolbox
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\\ / O peration |
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\\ / A nd | Copyright (C) 2011-2013 OpenFOAM Foundation
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\\/ M anipulation |
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-------------------------------------------------------------------------------
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License
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This file is part of OpenFOAM.
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OpenFOAM is free software: you can redistribute it and/or modify it
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under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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OpenFOAM is distributed in the hope that it will be useful, but WITHOUT
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ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
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FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
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for more details.
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You should have received a copy of the GNU General Public License
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along with OpenFOAM. If not, see <http://www.gnu.org/licenses/>.
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Application
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surfaceSplitByPatch
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Description
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Writes regions of triSurface to separate files.
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\*---------------------------------------------------------------------------*/
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#include "argList.H"
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#include "triSurface.H"
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using namespace Foam;
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// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
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int main(int argc, char *argv[])
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{
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argList::addNote
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(
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"write surface mesh regions to separate files"
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);
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argList::noParallel();
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argList::validArgs.append("input surfaceFile");
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argList args(argc, argv);
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const fileName surfName = args[1];
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Info<< "Reading surf from " << surfName << " ..." << nl << endl;
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fileName surfBase = surfName.lessExt();
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word extension = surfName.ext();
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triSurface surf(surfName);
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Info<< "Writing regions to separate files ..."
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<< nl << endl;
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const geometricSurfacePatchList& patches = surf.patches();
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forAll(patches, patchI)
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{
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const geometricSurfacePatch& pp = patches[patchI];
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word patchName = pp.name();
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if (patchName.empty())
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{
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patchName = "patch" + Foam::name(patchI);
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}
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fileName outFile(surfBase + '_' + patchName + '.' + extension);
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Info<< " Writing patch " << patchName << " to file " << outFile
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<< endl;
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// Collect faces of region
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boolList includeMap(surf.size(), false);
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forAll(surf, faceI)
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{
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const labelledTri& f = surf[faceI];
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if (f.region() == patchI)
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{
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includeMap[faceI] = true;
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}
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}
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// Subset triSurface
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labelList pointMap;
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labelList faceMap;
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triSurface subSurf
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(
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surf.subsetMesh
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(
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includeMap,
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pointMap,
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faceMap
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)
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);
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subSurf.write(outFile);
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}
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Info<< "End\n" << endl;
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return 0;
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}
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// ************************************************************************* //
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