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136
src/dynamicMesh/attachDetach/attachDetachPointMatchMap.C
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136
src/dynamicMesh/attachDetach/attachDetachPointMatchMap.C
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/*---------------------------------------------------------------------------*\
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========= |
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\\ / F ield | OpenFOAM: The Open Source CFD Toolbox
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\\ / O peration |
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\\ / A nd | Copyright (C) 2011 OpenFOAM Foundation
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\\/ M anipulation |
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-------------------------------------------------------------------------------
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License
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This file is part of OpenFOAM.
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OpenFOAM is free software: you can redistribute it and/or modify it
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under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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OpenFOAM is distributed in the hope that it will be useful, but WITHOUT
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ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
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FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
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for more details.
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You should have received a copy of the GNU General Public License
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along with OpenFOAM. If not, see <http://www.gnu.org/licenses/>.
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\*---------------------------------------------------------------------------*/
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#include "attachDetach.H"
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#include "polyMesh.H"
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#include "primitiveMesh.H"
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#include "primitiveFacePatch.H"
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#include "polyTopoChanger.H"
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// * * * * * * * * * * * * * Private Member Functions * * * * * * * * * * * //
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const Foam::Map<Foam::label>&
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Foam::attachDetach::pointMatchMap() const
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{
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if (!pointMatchMapPtr_)
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{
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calcPointMatchMap();
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}
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return *pointMatchMapPtr_;
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}
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void Foam::attachDetach::calcPointMatchMap() const
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{
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if (debug)
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{
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Pout<< "void attachDetach::calcPointMatchMap() const "
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<< " for object " << name() << " : "
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<< "Calculating point matching" << endl;
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}
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if (pointMatchMapPtr_)
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{
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FatalErrorIn
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(
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"void attachDetach::calcPointMatchMap() const"
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) << "Point match map already calculated for object " << name()
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<< abort(FatalError);
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}
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const polyMesh& mesh = topoChanger().mesh();
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const faceList& faces = mesh.faces();
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const polyPatch& masterPatch = mesh.boundaryMesh()[masterPatchID_.index()];
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const polyPatch& slavePatch = mesh.boundaryMesh()[slavePatchID_.index()];
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// Create the reverse patch out of the slave patch
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primitiveFacePatch reverseSlavePatch
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(
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faceList(slavePatch.size()),
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mesh.points()
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);
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const label slavePatchStart = slavePatch.start();
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forAll(reverseSlavePatch, faceI)
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{
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reverseSlavePatch[faceI] =
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faces[slavePatchStart + faceI].reverseFace();
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}
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// Create point merge list and remove merged points
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const labelList& masterMeshPoints = masterPatch.meshPoints();
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const labelList& slaveMeshPoints = reverseSlavePatch.meshPoints();
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const faceList& masterLocalFaces = masterPatch.localFaces();
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const faceList& slaveLocalFaces = reverseSlavePatch.localFaces();
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pointMatchMapPtr_ = new Map<label>(2*slaveMeshPoints.size());
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Map<label>& removedPointMap = *pointMatchMapPtr_;
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forAll(masterLocalFaces, faceI)
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{
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const face& curMasterPoints = masterLocalFaces[faceI];
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const face& curSlavePoints = slaveLocalFaces[faceI];
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forAll(curMasterPoints, pointI)
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{
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// If the master and slave point labels are the same, the
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// point remains. Otherwise, the slave point is removed and
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// replaced by the master
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if
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(
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masterMeshPoints[curMasterPoints[pointI]]
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!= slaveMeshPoints[curSlavePoints[pointI]]
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)
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{
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// Pout<< "Matching slave point "
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// << slaveMeshPoints[curSlavePoints[pointI]]
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// << " with "
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// << masterMeshPoints[curMasterPoints[pointI]]
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// << endl;
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// Grab the addressing
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removedPointMap.insert
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(
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slaveMeshPoints[curSlavePoints[pointI]],
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masterMeshPoints[curMasterPoints[pointI]]
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);
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}
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}
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}
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if (debug)
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{
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Pout<< "void attachDetach::calcPointMatchMap() const "
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<< " for object " << name() << " : "
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<< "Finished calculating point matching" << endl;
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}
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}
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// ************************************************************************* //
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