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src/dynamicMesh/createShellMesh/createShellMesh.H
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207
src/dynamicMesh/createShellMesh/createShellMesh.H
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/*---------------------------------------------------------------------------*\
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========= |
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\\ / F ield | OpenFOAM: The Open Source CFD Toolbox
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\\ / O peration |
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\\ / A nd | Copyright (C) 2011-2013 OpenFOAM Foundation
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\\/ M anipulation |
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-------------------------------------------------------------------------------
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License
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This file is part of OpenFOAM.
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OpenFOAM is free software: you can redistribute it and/or modify it
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under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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OpenFOAM is distributed in the hope that it will be useful, but WITHOUT
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ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
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FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
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for more details.
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You should have received a copy of the GNU General Public License
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along with OpenFOAM. If not, see <http://www.gnu.org/licenses/>.
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Class
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Foam::createShellMesh
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Description
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Creates mesh by extruding a patch.
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SourceFiles
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createShellMesh.C
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Extrudes into thickness direction.
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- bottom faces originate from reversed original faces (have turning index)
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- top faces originate from original faces (no turning index)
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\*---------------------------------------------------------------------------*/
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#ifndef createShellMesh_H
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#define createShellMesh_H
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#include "primitiveFacePatch.H"
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#include "PackedBoolList.H"
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#include "labelPair.H"
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// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
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namespace Foam
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{
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// Forward declaration of classes
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class mapPolyMesh;
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class polyTopoChange;
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class globalMeshData;
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/*---------------------------------------------------------------------------*\
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Class createShellMesh Declaration
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\*---------------------------------------------------------------------------*/
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class createShellMesh
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{
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// Private data
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//- Reference to patch to extrude
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const primitiveFacePatch& patch_;
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//- Per point on face the region
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const faceList& pointRegions_;
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//- From region to original patch point
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const labelList& regionPoints_;
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labelList cellToFaceMap_;
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labelList faceToFaceMap_;
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labelList faceToEdgeMap_;
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labelList pointToPointMap_;
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// Private Member Functions
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static void syncEdges
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(
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const globalMeshData&,
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const labelList&,
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const labelList&,
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const PackedBoolList& sameEdgeOrientation,
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const bool syncNonCollocated,
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PackedBoolList& isChangedEdge,
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DynamicList<label>& changedEdges,
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labelPairList& allEdgeData
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);
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//- Disallow default bitwise copy construct
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createShellMesh(const createShellMesh&);
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//- Disallow default bitwise assignment
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void operator=(const createShellMesh&);
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public:
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//- Runtime type information
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ClassName("createShellMesh");
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// Constructors
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//- Construct from mesh.
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createShellMesh
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(
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const primitiveFacePatch& patch,
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const faceList& pointRegions,
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const labelList& regionPoints
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);
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// Member Functions
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// Access
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//- From region cell to patch face. Consecutively added so
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// cell at layerI is at patchFaceI*nLayers+layerI
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const labelList& cellToFaceMap() const
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{
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return cellToFaceMap_;
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}
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//- From region face to patch face. Contains turning index:
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// > 0 : face in same orientation as patch face. face will
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// be in top patch
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// < 0 : face in opposite orientation as patch face. face will
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// be in bottom patch
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// = 0 : for all side faces
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const labelList& faceToFaceMap() const
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{
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return faceToFaceMap_;
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}
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//- From region side-face to patch edge. -1 for non-edge faces.
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const labelList& faceToEdgeMap() const
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{
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return faceToEdgeMap_;
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}
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//- From region point to patch point.
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const labelList& pointToPointMap() const
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{
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return pointToPointMap_;
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}
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// Other
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//- Helper: calculate point regions. The point region is the
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// same on all faces connected to a point if they can be
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// reached through a face-edge-face walk without crossing
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// the nonManifoldEdge.
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// syncNonCollocated = true: edges connected through cyclic become
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// single region. false: kept separate.
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// pointGlobalRegions : non-compact. Guaranteed to be the same
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// across processors.
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// pointLocalRegions : compact.
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// localToGlobalRegion : local to global region.
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static void calcPointRegions
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(
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const globalMeshData& globalData,
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const primitiveFacePatch& patch,
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const PackedBoolList& nonManifoldEdge,
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const bool syncNonCollocated,
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faceList& pointGlobalRegions,
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faceList& pointLocalRegions,
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labelList& localToGlobalRegion
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);
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//- Play commands into polyTopoChange to create layer mesh.
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void setRefinement
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(
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const pointField& firstLayerThickness,
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const scalar expansionRatio,
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const label nLayers,
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const labelList& topPatchID,
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const labelList& bottomPatchID,
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const labelListList& extrudeEdgePatches,
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polyTopoChange& meshMod
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);
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//- Update any locally stored mesh information.
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void updateMesh(const mapPolyMesh&);
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};
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// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
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} // End namespace Foam
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// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
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#endif
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// ************************************************************************* //
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