Further standardization of loop index naming: pointI -> pointi, patchI -> patchi

This commit is contained in:
Henry Weller
2016-05-18 21:20:42 +01:00
parent aa4b93068b
commit 4500971827
365 changed files with 4877 additions and 4877 deletions

View File

@ -338,16 +338,16 @@ bool Foam::boundaryCutter::splitFace
forAll(extendedFace, i)
{
label pointI = extendedFace[fp];
label pointi = extendedFace[fp];
newFace.append(pointI);
newFace.append(pointi);
if
(
newFace.size() > 2
&& (
pointI >= mesh_.nPoints()
|| pointToPos.found(pointI)
pointi >= mesh_.nPoints()
|| pointToPos.found(pointi)
)
)
{
@ -460,7 +460,7 @@ void Foam::boundaryCutter::setRefinement
// point on feature to move to
const point& featurePoint = cuts[cutI];
label addedPointI =
label addedPointi =
meshMod.setAction
(
polyAddPoint
@ -480,16 +480,16 @@ void Foam::boundaryCutter::setRefinement
label sz = addedPoints.size();
addedPoints.setSize(sz+1);
addedPoints[sz] = addedPointI;
addedPoints[sz] = addedPointi;
}
else
{
edgeToAddedPoints.insert(edgeI, labelList(1, addedPointI));
edgeToAddedPoints.insert(edgeI, labelList(1, addedPointi));
}
if (debug)
{
Pout<< "Added point " << addedPointI << " for edge " << edgeI
Pout<< "Added point " << addedPointi << " for edge " << edgeI
<< " with cuts:" << edgeToAddedPoints[edgeI] << endl;
}
}
@ -523,7 +523,7 @@ void Foam::boundaryCutter::setRefinement
<< abort(FatalError);
}
label addedPointI =
label addedPointi =
meshMod.setAction
(
polyAddPoint
@ -534,11 +534,11 @@ void Foam::boundaryCutter::setRefinement
true // supports a cell
)
);
faceAddedPoint_.insert(facei, addedPointI);
faceAddedPoint_.insert(facei, addedPointi);
if (debug)
{
Pout<< "Added point " << addedPointI << " for feature point "
Pout<< "Added point " << addedPointi << " for feature point "
<< iter() << " on face " << facei << " with centre "
<< mesh_.faceCentres()[facei] << endl;
}
@ -563,7 +563,7 @@ void Foam::boundaryCutter::setRefinement
// Get face with new points on cut edges.
face newFace(addEdgeCutsToFace(facei, edgeToAddedPoints));
label addedPointI = iter();
label addedPointi = iter();
// Information about old face
label patchID, zoneID, zoneFlip;
@ -581,7 +581,7 @@ void Foam::boundaryCutter::setRefinement
tri[0] = newFace[fp];
tri[1] = nextV;
tri[2] = addedPointI;
tri[2] = addedPointi;
if (fp == 0)
{
@ -847,13 +847,13 @@ void Foam::boundaryCutter::updateMesh(const mapPolyMesh& morphMap)
label newFacei = morphMap.reverseFaceMap()[oldFacei];
label oldPointI = iter();
label oldPointi = iter();
label newPointI = morphMap.reversePointMap()[oldPointI];
label newPointi = morphMap.reversePointMap()[oldPointi];
if (newFacei >= 0 && newPointI >= 0)
if (newFacei >= 0 && newPointi >= 0)
{
newAddedPoints.insert(newFacei, newPointI);
newAddedPoints.insert(newFacei, newPointi);
}
}
@ -895,12 +895,12 @@ void Foam::boundaryCutter::updateMesh(const mapPolyMesh& morphMap)
forAll(addedPoints, i)
{
label newAddedPointI =
label newAddedPointi =
morphMap.reversePointMap()[addedPoints[i]];
if (newAddedPointI >= 0)
if (newAddedPointi >= 0)
{
newAddedPoints[newI++] = newAddedPointI;
newAddedPoints[newI++] = newAddedPointi;
}
}
if (newI > 0)