foamSetupCHT: setup application for conjugate heat transfer cases
with accompanying coolingSphere tutorial example.
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foamSetupCHT.C
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EXE = $(FOAM_APPBIN)/foamSetupCHT
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EXE_INC = \
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-I$(LIB_SRC)/finiteVolume/lnInclude \
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-I$(LIB_SRC)/meshTools/lnInclude
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EXE_LIBS = \
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-lfiniteVolume \
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-lmeshTools
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178
applications/utilities/preProcessing/foamSetupCHT/foamSetupCHT.C
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178
applications/utilities/preProcessing/foamSetupCHT/foamSetupCHT.C
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/*---------------------------------------------------------------------------*\
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========= |
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\\ / F ield | OpenFOAM: The Open Source CFD Toolbox
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\\ / O peration |
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\\ / A nd | Copyright (C) 2018 OpenFOAM Foundation
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\\/ M anipulation |
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-------------------------------------------------------------------------------
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License
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This file is part of OpenFOAM.
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OpenFOAM is free software: you can redistribute it and/or modify it
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under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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OpenFOAM is distributed in the hope that it will be useful, but WITHOUT
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ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
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FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
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for more details.
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You should have received a copy of the GNU General Public License
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along with OpenFOAM. If not, see <http://www.gnu.org/licenses/>.
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Application
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foamSetupCHT
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Description
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This utility sets up a multi-region case using template files for
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material properties, field and system files.
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The utility reads constant/materialProperties to create a
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regionProperties file and to create region directories containing
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required files within the 0, system and constant directories. The
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materialProperties file contains mesh region names with an
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associated physical region type and a material:
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bottomAir
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{
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type fluid;
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material air;
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}
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The case must contain a directory called templates, with e.g. the
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following directories and files:
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+ 0
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+ fluid: p, p_rgh, U, T, k, omega, epsilon, nut, alphat
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+ solid: p, T
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+ system
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+ fluid: fvSchemes, fvSolution, decomposeParDict
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+ solid: fvSchemes, fvSolution, decomposeParDict
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+ constant
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+ fluid: g
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+ solid
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+ materials
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+ air: radiationProperties, thermophysicalProperties, turbulenceProperties
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+ aluminium: radiationProperties, thermophysicalProperties
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+ ...
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\*---------------------------------------------------------------------------*/
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#include "argList.H"
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#include "Time.H"
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#include "IOdictionary.H"
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using namespace Foam;
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// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
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int main(int argc, char *argv[])
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{
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#include "setRootCase.H"
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#include "createTime.H"
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// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
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Info<< "Reading material properties\n" << endl;
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IOdictionary materialProperties
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(
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IOobject
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(
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"materialProperties",
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runTime.constant(),
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runTime,
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IOobject::MUST_READ,
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IOobject::NO_WRITE
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)
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);
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IOdictionary regionProperties
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(
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IOobject
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(
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"regionProperties",
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runTime.constant(),
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runTime
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),
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dictionary::null
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);
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const fileName currentDir(runTime.path());
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const fileName materialsDir(currentDir/"templates"/"materials");
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const fileName systemDir(currentDir/"templates"/"system");
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const fileName constantDir(currentDir/"templates"/"constant");
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const fileName timeDir(currentDir/"templates"/"0");
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HashTable<wordList> regionInfo;
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forAllConstIter(dictionary, materialProperties, regionIter)
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{
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// Read region subdict name, then its type and material entries
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const word& regionName = regionIter().keyword();
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const dictionary& regionDict = regionIter().dict();
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const word regionType(regionDict.lookup("type"));
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const word regionMaterial(regionDict.lookup("material"));
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Info<< "\nRegion " << regionName << ":\n"
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<< "\tCreating 0/" << regionName
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<< " directory" << endl;
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// Create fluid and solid lists for regionProperties, e.g.
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// fluid ( bottomAir ... )
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HashTable<wordList>::iterator iter = regionInfo.find(regionType);
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if (iter == regionInfo.end())
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{
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// Add fluid or solid list if does not exist
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regionInfo.insert(regionType, wordList(1, regionName));
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}
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else
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{
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wordList& regionNames = iter();
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if (findIndex(regionNames, regionName) == -1)
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{
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// Append region name to fluid/solid list
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regionNames.append(regionName);
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}
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}
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// 0/<region>: from fluid/solid template
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const fileName sourceDir(timeDir/regionType);
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if (isDir(sourceDir))
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{
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cpFiles(sourceDir, currentDir/"0"/regionName);
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}
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else
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{
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// This needs checking ...
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FatalIOErrorIn(args.executable().c_str(), materialProperties)
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<< "Cannot find region type file "
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<< sourceDir << exit(FatalIOError);
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}
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Info<< "\tCreating constant/" << regionName
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<< " directory with " << regionMaterial
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<< " material" << endl;
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cpFiles(constantDir/regionType, currentDir/"constant"/regionName);
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cpFiles(materialsDir/regionMaterial, currentDir/"constant"/regionName);
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// system/<region>: from fluid or solid templ
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Info<< "\tCreating system/" << regionName
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<< " directory" << endl;
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cpFiles(systemDir/regionType, currentDir/"system"/regionName);
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}
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regionProperties.add("regions", regionInfo);
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Info<< "\nWriting region properties\n" << endl;
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regionProperties.regIOobject::write();
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Info<< "End\n" << endl;
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return 0;
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}
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// ************************************************************************* //
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