polyBoundaryMesh::findPatchID,findPatchIDs: renamed findIndex,findIndices

Index is a better name to describe a label index than ID which may be an
integer, word or other means of identification.
This commit is contained in:
Henry Weller
2023-12-16 13:27:12 +00:00
parent cad6a99777
commit 621740e90b
57 changed files with 100 additions and 109 deletions

View File

@ -66,7 +66,7 @@ int main(int argc, char *argv[])
const scalar h = mesh.bounds().span().y();
Info<< "Height from centreline to wall = " << h << endl;
const label centrelineID = mesh.boundary().findPatchID("centreline");
const label centrelineID = mesh.boundary().findIndex("centreline");
const vector patchToCell =
mesh.boundary()[centrelineID].Cf()[0]
- mesh.C()[mesh.findNearestCell(location)];

View File

@ -67,7 +67,7 @@ functions
Info<< "Reading inlet velocity uInfX\n" << endl;
scalar ULeft = 0.0;
label leftI = mesh().boundaryMesh().findPatchID("left");
label leftI = mesh().boundaryMesh().findIndex("left");
const fvPatchVectorField& fvp = U.boundaryField()[leftI];
if (fvp.size())
{
@ -86,7 +86,7 @@ functions
scalar magCylinder = 0.0;
label cylI = mesh().boundaryMesh().findPatchID("cylinder");
label cylI = mesh().boundaryMesh().findIndex("cylinder");
const fvPatchVectorField& cylFvp = mesh().C().boundaryField()[cylI];
if (cylFvp.size())
{