diff --git a/src/OpenFOAM/interpolations/patchToPatchInterpolation/PatchToPatchInterpolation.H b/src/OpenFOAM/interpolations/patchToPatchInterpolation/PatchToPatchInterpolation.H index 6354fbf60d..95077cea28 100644 --- a/src/OpenFOAM/interpolations/patchToPatchInterpolation/PatchToPatchInterpolation.H +++ b/src/OpenFOAM/interpolations/patchToPatchInterpolation/PatchToPatchInterpolation.H @@ -158,7 +158,8 @@ public: ( const FromPatch& fromPatch, const ToPatch& toPatch, - const intersection::algorithm alg = intersection::algorithm::fullRay, + const intersection::algorithm alg = + intersection::algorithm::fullRay, const intersection::direction dir = intersection::direction::vector ); diff --git a/src/OpenFOAM/meshes/polyMesh/polyPatches/constraint/processor/processorPolyPatch.C b/src/OpenFOAM/meshes/polyMesh/polyPatches/constraint/processor/processorPolyPatch.C index ac981ad8f3..e10df2bb4d 100644 --- a/src/OpenFOAM/meshes/polyMesh/polyPatches/constraint/processor/processorPolyPatch.C +++ b/src/OpenFOAM/meshes/polyMesh/polyPatches/constraint/processor/processorPolyPatch.C @@ -627,7 +627,8 @@ Foam::label Foam::processorPolyPatch::matchFace return -1; } - CirculatorBase::direction circulateDirection = CirculatorBase::direction::clockwise; + CirculatorBase::direction circulateDirection = + CirculatorBase::direction::clockwise; if (!sameOrientation) { diff --git a/src/OpenFOAM/meshes/primitiveShapes/triangle/triangle.H b/src/OpenFOAM/meshes/primitiveShapes/triangle/triangle.H index fb0447d5c9..32b67ed320 100644 --- a/src/OpenFOAM/meshes/primitiveShapes/triangle/triangle.H +++ b/src/OpenFOAM/meshes/primitiveShapes/triangle/triangle.H @@ -190,15 +190,17 @@ public: ( const point& p, const vector& q, - const intersection::algorithm = intersection::algorithm::fullRay, - const intersection::direction dir = intersection::direction::vector + const intersection::algorithm = + intersection::algorithm::fullRay, + const intersection::direction dir = + intersection::direction::vector ) const; //- Fast intersection with a ray. // For a hit, the pointHit.distance() is the line parameter t : - // intersection=p+t*q. Only defined for algorithm::visible, algorithm::fullRay or - // algorithm::halfRay. tol increases the virtual size of the triangle - // by a relative factor. + // intersection=p+t*q. Only defined for algorithm::visible, + // algorithm::fullRay or algorithm::halfRay. tol increases the + // virtual size of the triangle by a relative factor. inline pointHit intersection ( const point& p, diff --git a/src/dynamicMesh/slidingInterface/slidingInterface.H b/src/dynamicMesh/slidingInterface/slidingInterface.H index 757991327c..79b2dbd356 100644 --- a/src/dynamicMesh/slidingInterface/slidingInterface.H +++ b/src/dynamicMesh/slidingInterface/slidingInterface.H @@ -325,7 +325,8 @@ public: const word& slavePatchName, const typeOfMatch tom, const bool coupleDecouple = false, - const intersection::algorithm algo = intersection::algorithm::visible + const intersection::algorithm algo = + intersection::algorithm::visible ); //- Construct from dictionary diff --git a/src/meshTools/indexedOctree/treeDataPrimitivePatch.C b/src/meshTools/indexedOctree/treeDataPrimitivePatch.C index 0d92449be0..18a0ad36b2 100644 --- a/src/meshTools/indexedOctree/treeDataPrimitivePatch.C +++ b/src/meshTools/indexedOctree/treeDataPrimitivePatch.C @@ -644,7 +644,14 @@ bool Foam::treeDataPrimitivePatch::findIntersection points[f[0]], points[f[1]], points[f[2]] - ).intersection(start, dir, intersection::algorithm::halfRay, shape.planarTol_); + ) + .intersection + ( + start, + dir, + intersection::algorithm::halfRay, + shape.planarTol_ + ); } else {