mapFields: Reinstated mapFields from OpenFOAM-2.2.x and renamed the current mapFields -> mapFieldsPar
This required the addition of the meshToMesh class in the sampling library from OpenFOAM-2.2.x which is now named meshToMesh0.
This commit is contained in:
156
src/sampling/meshToMesh/calcMethod/mapNearest/mapNearestMethod.H
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156
src/sampling/meshToMesh/calcMethod/mapNearest/mapNearestMethod.H
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/*---------------------------------------------------------------------------*\
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========= |
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\\ / F ield | OpenFOAM: The Open Source CFD Toolbox
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\\ / O peration |
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\\ / A nd | Copyright (C) 2013-2015 OpenFOAM Foundation
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\\/ M anipulation |
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-------------------------------------------------------------------------------
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License
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This file is part of OpenFOAM.
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OpenFOAM is free software: you can redistribute it and/or modify it
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under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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OpenFOAM is distributed in the hope that it will be useful, but WITHOUT
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ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
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FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
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for more details.
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You should have received a copy of the GNU General Public License
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along with OpenFOAM. If not, see <http://www.gnu.org/licenses/>.
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Class
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Foam::mapNearestMethod
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Description
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Map nearest mesh-to-mesh interpolation class
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Not volume conservative.
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- cells outside other meshes bounding box do not get mapped
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(initial filtering)
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- all remaining cells will be mapped (with weight 1!)
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- so take care when mapping meshes with different bounding boxes!
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SourceFiles
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mapNearestMethod.C
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\*---------------------------------------------------------------------------*/
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#ifndef mapNearestMethod_H
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#define mapNearestMethod_H
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#include "meshToMeshMethod.H"
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// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
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namespace Foam
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{
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/*---------------------------------------------------------------------------*\
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Class mapNearestMethod Declaration
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\*---------------------------------------------------------------------------*/
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class mapNearestMethod
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:
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public meshToMeshMethod
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{
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protected:
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// Protected Member Functions
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//- Find indices of overlapping cells in src and tgt meshes - returns
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// true if found a matching pair
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virtual bool findInitialSeeds
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(
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const labelList& srcCellIDs,
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const boolList& mapFlag,
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const label startSeedI,
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label& srcSeedI,
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label& tgtSeedI
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) const;
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//- Calculate the mesh-to-mesh addressing and weights
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virtual void calculateAddressing
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(
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labelListList& srcToTgtCellAddr,
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scalarListList& srcToTgtCellWght,
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labelListList& tgtToSrcCellAddr,
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scalarListList& tgtToSrcCellWght,
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const label srcSeedI,
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const label tgtSeedI,
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const labelList& srcCellIDs,
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boolList& mapFlag,
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label& startSeedI
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);
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//- Find the nearest cell on mesh2 for cell1 on mesh1
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virtual void findNearestCell
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(
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const polyMesh& mesh1,
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const polyMesh& mesh2,
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const label cell1,
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label& cell2
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) const;
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//- Set the next cells for the marching front algorithm
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virtual void setNextNearestCells
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(
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label& startSeedI,
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label& srcCellI,
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label& tgtCellI,
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boolList& mapFlag,
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const labelList& srcCellIDs
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) const;
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//- Find a source cell mapped to target cell tgtCellI
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virtual label findMappedSrcCell
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(
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const label tgtCellI,
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const List<DynamicList<label> >& tgtToSrc
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) const;
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//- Disallow default bitwise copy construct
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mapNearestMethod(const mapNearestMethod&);
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//- Disallow default bitwise assignment
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void operator=(const mapNearestMethod&);
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public:
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//- Run-time type information
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TypeName("mapNearest");
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//- Construct from source and target meshes
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mapNearestMethod(const polyMesh& src, const polyMesh& tgt);
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//- Destructor
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virtual ~mapNearestMethod();
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// Member Functions
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// Evaluate
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//- Calculate addressing and weights
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virtual void calculate
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(
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labelListList& srcToTgtAddr,
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scalarListList& srcToTgtWght,
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labelListList& tgtToTgtAddr,
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scalarListList& tgtToTgtWght
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);
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};
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// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
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} // End namespace Foam
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// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
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#endif
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// ************************************************************************* //
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