polyMeshMap: New mesh to mesh map for the new mapping update function mapMesh(const polyMeshMap&)
This new mapping structure is designed to support run-time mesh-to-mesh mapping to allow arbitrary changes to the mesh structure, for example during extreme motion requiring significant topology change including region disconnection etc.
This commit is contained in:
@ -521,7 +521,7 @@ void subsetMesh
|
||||
}
|
||||
|
||||
// Update topology on cellRemover
|
||||
cellRemover.updateMesh(map());
|
||||
cellRemover.topoChange(map());
|
||||
|
||||
// Update refLevel for removed cells.
|
||||
const labelList& cellMap = map().cellMap();
|
||||
@ -547,7 +547,7 @@ void subsetMesh
|
||||
}
|
||||
|
||||
// Update cutCells for removed cells.
|
||||
cutCells.updateMesh(map());
|
||||
cutCells.topoChange(map());
|
||||
}
|
||||
|
||||
|
||||
|
||||
Reference in New Issue
Block a user