polyMeshMap: New mesh to mesh map for the new mapping update function mapMesh(const polyMeshMap&)
This new mapping structure is designed to support run-time mesh-to-mesh mapping to allow arbitrary changes to the mesh structure, for example during extreme motion requiring significant topology change including region disconnection etc.
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@ -537,7 +537,7 @@ int main(int argc, char *argv[])
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mesh.movePoints(map().preMotionPoints());
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}
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cutter.updateMesh(map());
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cutter.topoChange(map());
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if (!overwrite)
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{
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@ -610,7 +610,7 @@ int main(int argc, char *argv[])
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}
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// Not implemented yet:
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// cutter.updateMesh(map());
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// cutter.topoChange(map());
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if (!overwrite)
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@ -654,7 +654,7 @@ int main(int argc, char *argv[])
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mesh.movePoints(map().preMotionPoints());
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}
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cutter.updateMesh(map());
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cutter.topoChange(map());
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if (!overwrite)
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{
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