polyMeshMap: New mesh to mesh map for the new mapping update function mapMesh(const polyMeshMap&)
This new mapping structure is designed to support run-time mesh-to-mesh mapping to allow arbitrary changes to the mesh structure, for example during extreme motion requiring significant topology change including region disconnection etc.
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@ -248,7 +248,7 @@ int main(int argc, char *argv[])
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}
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// Update stored labels on meshCutter.
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cutter.updateMesh(map());
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cutter.topoChange(map());
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Info<< "Finished refining" << endl;
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