polyMeshMap: New mesh to mesh map for the new mapping update function mapMesh(const polyMeshMap&)
This new mapping structure is designed to support run-time mesh-to-mesh mapping to allow arbitrary changes to the mesh structure, for example during extreme motion requiring significant topology change including region disconnection etc.
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@ -48,10 +48,8 @@ SourceFiles
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namespace Foam
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{
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class polyTopoChangeMap;
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class polyMesh;
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// Forward declaration of friend functions and operators
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class polyDistributionMap;
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@ -277,13 +275,6 @@ public:
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void distributePatchIndices(labelList& patchIDs) const;
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//- Correct for topo change.
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void updateMesh(const polyTopoChangeMap&)
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{
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NotImplemented;
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}
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// Member Operators
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void operator=(const polyDistributionMap&);
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