polyMeshMap: New mesh to mesh map for the new mapping update function mapMesh(const polyMeshMap&)

This new mapping structure is designed to support run-time mesh-to-mesh mapping
to allow arbitrary changes to the mesh structure, for example during extreme
motion requiring significant topology change including region disconnection etc.
This commit is contained in:
Henry Weller
2022-04-04 11:15:41 +01:00
parent 1aa194e18b
commit 7592a81c6e
403 changed files with 4953 additions and 1999 deletions

View File

@ -48,10 +48,8 @@ SourceFiles
namespace Foam
{
class polyTopoChangeMap;
class polyMesh;
// Forward declaration of friend functions and operators
class polyDistributionMap;
@ -277,13 +275,6 @@ public:
void distributePatchIndices(labelList& patchIDs) const;
//- Correct for topo change.
void updateMesh(const polyTopoChangeMap&)
{
NotImplemented;
}
// Member Operators
void operator=(const polyDistributionMap&);