checkMesh: Updated to use the new meshCheck namespace functions

This commit is contained in:
Henry Weller
2023-10-18 14:25:35 +01:00
parent 5472ce5327
commit 7ffe72fd34
3 changed files with 20 additions and 20 deletions

View File

@ -53,7 +53,7 @@ Description
#include "polyAddFace.H"
#include "combineFaces.H"
#include "removePoints.H"
#include "polyMesh.H"
#include "polyMeshCheck.H"
#include "polyTopoChangeMap.H"
#include "unitConversion.H"
#include "motionSmoother.H"
@ -135,7 +135,7 @@ label mergePatchFaces
}
else
{
mesh.checkFacePyramids(false, -small, &errorFaces);
meshCheck::checkFacePyramids(mesh, false, -small, &errorFaces);
}
// Sets where the master is in error

View File

@ -25,7 +25,6 @@ License
#include "PatchTools.H"
#include "checkGeometry.H"
#include "polyMesh.H"
#include "polyMeshCheck.H"
#include "cellSet.H"
#include "faceSet.H"
@ -582,15 +581,16 @@ Foam::label Foam::checkGeometry
}
}
if (mesh.checkClosedBoundary(true)) noFailedChecks++;
if (meshCheck::checkClosedBoundary(mesh, true)) noFailedChecks++;
{
cellSet cells(mesh, "nonClosedCells", mesh.nCells()/100+1);
cellSet aspectCells(mesh, "highAspectRatioCells", mesh.nCells()/100+1);
if
(
mesh.checkClosedCells
meshCheck::checkClosedCells
(
mesh,
true,
&cells,
&aspectCells,
@ -633,7 +633,7 @@ Foam::label Foam::checkGeometry
{
faceSet faces(mesh, "zeroAreaFaces", mesh.nFaces()/100+1);
if (mesh.checkFaceAreas(true, &faces))
if (meshCheck::checkFaceAreas(mesh, true, &faces))
{
noFailedChecks++;
@ -655,7 +655,7 @@ Foam::label Foam::checkGeometry
{
cellSet cells(mesh, "zeroVolumeCells", mesh.nCells()/100+1);
if (mesh.checkCellVolumes(true, &cells))
if (meshCheck::checkCellVolumes(mesh, true, &cells))
{
noFailedChecks++;
@ -699,7 +699,7 @@ Foam::label Foam::checkGeometry
{
faceSet faces(mesh, "wrongOrientedFaces", mesh.nFaces()/100 + 1);
if (mesh.checkFacePyramids(true, -small, &faces))
if (meshCheck::checkFacePyramids(mesh, true, -small, &faces))
{
noFailedChecks++;
@ -803,7 +803,7 @@ Foam::label Foam::checkGeometry
{
// Note use of nPoints since don't want edge construction.
pointSet points(mesh, "shortEdges", mesh.nPoints()/1000 + 1);
if (mesh.checkEdgeLength(true, minDistSqr, &points))
if (meshCheck::checkEdgeLength(mesh, true, minDistSqr, &points))
{
// noFailedChecks++;
@ -825,7 +825,7 @@ Foam::label Foam::checkGeometry
label nEdgeClose = returnReduce(points.size(), sumOp<label>());
if (mesh.checkPointNearness(false, minDistSqr, &points))
if (meshCheck::checkPointNearness(mesh, false, minDistSqr, &points))
{
// noFailedChecks++;
@ -850,7 +850,7 @@ Foam::label Foam::checkGeometry
if (allGeometry)
{
faceSet faces(mesh, "concaveFaces", mesh.nFaces()/100 + 1);
if (mesh.checkFaceAngles(true, 10, &faces))
if (meshCheck::checkFaceAngles(mesh, true, 10, &faces))
{
// noFailedChecks++;
@ -874,7 +874,7 @@ Foam::label Foam::checkGeometry
if (allGeometry)
{
faceSet faces(mesh, "warpedFaces", mesh.nFaces()/100 + 1);
if (mesh.checkFaceFlatness(true, 0.8, &faces))
if (meshCheck::checkFaceFlatness(mesh, true, 0.8, &faces))
{
// noFailedChecks++;
@ -917,7 +917,7 @@ Foam::label Foam::checkGeometry
if (allGeometry)
{
cellSet cells(mesh, "concaveCells", mesh.nCells()/100);
if (mesh.checkConcaveCells(true, &cells))
if (meshCheck::checkConcaveCells(mesh, true, &cells))
{
noFailedChecks++;

View File

@ -2,7 +2,7 @@
========= |
\\ / F ield | OpenFOAM: The Open Source CFD Toolbox
\\ / O peration | Website: https://openfoam.org
\\ / A nd | Copyright (C) 2011-2022 OpenFOAM Foundation
\\ / A nd | Copyright (C) 2011-2023 OpenFOAM Foundation
\\/ M anipulation |
-------------------------------------------------------------------------------
License
@ -24,7 +24,7 @@ License
\*---------------------------------------------------------------------------*/
#include "checkTopology.H"
#include "polyMesh.H"
#include "polyMeshCheck.H"
#include "Time.H"
#include "regionSplit.H"
#include "cellSet.H"
@ -145,7 +145,7 @@ Foam::label Foam::checkTopology
{
pointSet points(mesh, "unusedPoints", mesh.nPoints()/100);
if (mesh.checkPoints(true, &points))
if (meshCheck::checkPoints(mesh, true, &points))
{
noFailedChecks++;
@ -164,7 +164,7 @@ Foam::label Foam::checkTopology
{
faceSet faces(mesh, "upperTriangularFace", mesh.nFaces()/100);
if (mesh.checkUpperTriangular(true, &faces))
if (meshCheck::checkUpperTriangular(mesh, true, &faces))
{
noFailedChecks++;
}
@ -186,7 +186,7 @@ Foam::label Foam::checkTopology
{
faceSet faces(mesh, "outOfRangeFaces", mesh.nFaces()/100);
if (mesh.checkFaceVertices(true, &faces))
if (meshCheck::checkFaceVertices(mesh, true, &faces))
{
noFailedChecks++;
@ -207,7 +207,7 @@ Foam::label Foam::checkTopology
if (allTopology)
{
cellSet cells(mesh, "zipUpCells", mesh.nCells()/100);
if (mesh.checkCellsZipUp(true, &cells))
if (meshCheck::checkCellsZipUp(mesh, true, &cells))
{
noFailedChecks++;
@ -229,7 +229,7 @@ Foam::label Foam::checkTopology
if (allTopology)
{
faceSet faces(mesh, "edgeFaces", mesh.nFaces()/100);
if (mesh.checkFaceFaces(true, &faces))
if (meshCheck::checkFaceFaces(mesh, true, &faces))
{
noFailedChecks++;
}