domainDecomposition: Correct stitcher construction on read-update
This commit is contained in:
@ -109,6 +109,8 @@ void Foam::domainDecomposition::readComplete()
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false
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false
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)
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)
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);
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);
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completeMesh_->postConstruct(false, fvMesh::stitchType::none);
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}
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}
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@ -132,6 +134,8 @@ void Foam::domainDecomposition::readProcs()
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false
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false
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)
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)
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);
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);
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procMeshes_[proci].postConstruct(false, fvMesh::stitchType::none);
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}
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}
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}
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}
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@ -516,12 +520,7 @@ bool Foam::domainDecomposition::readDecompose()
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void Foam::domainDecomposition::postReadDecompose()
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void Foam::domainDecomposition::postReadDecompose()
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{
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{
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completeMesh_->postConstruct(false, fvMesh::stitchType::nonGeometric);
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completeMesh_->stitcher().connect(false, false, true);
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forAll(procMeshes_, proci)
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{
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procMeshes_[proci].postConstruct(false, fvMesh::stitchType::none);
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}
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}
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}
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@ -663,15 +662,9 @@ bool Foam::domainDecomposition::readReconstruct()
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void Foam::domainDecomposition::postReadReconstruct()
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void Foam::domainDecomposition::postReadReconstruct()
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{
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{
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completeMesh_->postConstruct(false, fvMesh::stitchType::none);
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forAll(procMeshes_, proci)
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forAll(procMeshes_, proci)
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{
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{
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procMeshes_[proci].postConstruct
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procMeshes_[proci].stitcher().connect(false, false, true);
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(
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false,
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fvMesh::stitchType::nonGeometric
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);
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}
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}
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}
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}
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@ -776,14 +769,6 @@ void Foam::domainDecomposition::postReadUpdateDecompose
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const fvMesh::readUpdateState stat
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const fvMesh::readUpdateState stat
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)
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)
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{
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{
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if (stat >= fvMesh::TOPO_CHANGE)
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{
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forAll(procMeshes_, proci)
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{
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procMeshes_[proci].postConstruct(false, fvMesh::stitchType::none);
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}
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}
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if (completeMesh_->stitcher().stitches() && stat != fvMesh::UNCHANGED)
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if (completeMesh_->stitcher().stitches() && stat != fvMesh::UNCHANGED)
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{
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{
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procFaceAddressingBf_.clear();
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procFaceAddressingBf_.clear();
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@ -883,11 +868,6 @@ void Foam::domainDecomposition::postReadUpdateReconstruct
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const fvMesh::readUpdateState stat
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const fvMesh::readUpdateState stat
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)
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)
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{
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{
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if (stat >= fvMesh::TOPO_CHANGE)
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{
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completeMesh_->postConstruct(false, fvMesh::stitchType::none);
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}
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if (completeMesh_->stitcher().stitches() && stat != fvMesh::UNCHANGED)
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if (completeMesh_->stitcher().stitches() && stat != fvMesh::UNCHANGED)
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{
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{
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procFaceAddressingBf_.clear();
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procFaceAddressingBf_.clear();
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@ -930,6 +930,9 @@ void Foam::domainDecomposition::decompose()
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// Add patches to the mesh
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// Add patches to the mesh
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procMesh.addFvPatches(procPatches);
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procMesh.addFvPatches(procPatches);
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// Allocate a stitcher, but do not stitch
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procMesh.postConstruct(false, fvMesh::stitchType::none);
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// Create point zones
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// Create point zones
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{
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{
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const meshPointZones& pz = completeMesh().pointZones();
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const meshPointZones& pz = completeMesh().pointZones();
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@ -2,7 +2,7 @@
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========= |
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========= |
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\\ / F ield | OpenFOAM: The Open Source CFD Toolbox
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\\ / F ield | OpenFOAM: The Open Source CFD Toolbox
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\\ / O peration | Website: https://openfoam.org
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\\ / O peration | Website: https://openfoam.org
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\\ / A nd | Copyright (C) 2011-2023 OpenFOAM Foundation
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\\ / A nd | Copyright (C) 2011-2024 OpenFOAM Foundation
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\\/ M anipulation |
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\\/ M anipulation |
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-------------------------------------------------------------------------------
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-------------------------------------------------------------------------------
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License
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License
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@ -516,6 +516,9 @@ void Foam::domainDecomposition::reconstruct()
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completeMesh_->setInstance(procMeshes()[0].facesInstance());
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completeMesh_->setInstance(procMeshes()[0].facesInstance());
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completeMesh_->setPointsInstance(procMeshes()[0].pointsInstance());
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completeMesh_->setPointsInstance(procMeshes()[0].pointsInstance());
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// Allocate a stitcher, but do not stitch
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completeMesh_->postConstruct(false, fvMesh::stitchType::none);
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Info<< decrIndent;
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Info<< decrIndent;
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}
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}
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