polyTopoChange: Removed most unnecessary setAction clutter

This commit is contained in:
Henry Weller
2023-12-13 15:33:45 +00:00
parent f1a70fab7e
commit 826fa2db61
27 changed files with 801 additions and 1677 deletions

View File

@ -54,8 +54,6 @@ Description
#include "cellSet.H"
#include "syncTools.H"
#include "polyTopoChange.H"
#include "polyModifyFace.H"
#include "polyAddFace.H"
#include "regionSplit.H"
#include "Tuple2.H"
#include "cyclicFvPatch.H"
@ -81,41 +79,34 @@ void modifyOrAddFace
if (!modifiedFace[facei])
{
// First usage of face. Modify.
meshMod.setAction
meshMod.modifyFace
(
polyModifyFace
(
f, // modified face
facei, // label of face
own, // owner
-1, // neighbour
flipFaceFlux, // face flip
newPatchi, // patch for face
false, // remove from zone
zoneID, // zone for face
zoneFlip // face flip in zone
)
f, // modified face
facei, // label of face
own, // owner
-1, // neighbour
flipFaceFlux, // face flip
newPatchi, // patch for face
zoneID, // zone for face
zoneFlip // face flip in zone
);
modifiedFace[facei] = 1;
}
else
{
// Second or more usage of face. Add.
meshMod.setAction
meshMod.addFace
(
polyAddFace
(
f, // modified face
own, // owner
-1, // neighbour
-1, // master point
-1, // master edge
facei, // master face
flipFaceFlux, // face flip
newPatchi, // patch for face
zoneID, // zone for face
zoneFlip // face flip in zone
)
f, // modified face
own, // owner
-1, // neighbour
-1, // master point
-1, // master edge
facei, // master face
flipFaceFlux, // face flip
newPatchi, // patch for face
zoneID, // zone for face
zoneFlip // face flip in zone
);
}
}
@ -477,20 +468,16 @@ void createBaffles
zoneFlip = fZone.flipMap()[fZone.whichFace(facei)];
}
meshMod.setAction
meshMod.modifyFace
(
polyModifyFace
(
f, // modified face
facei, // label of face
mesh.faceOwner()[facei], // owner
-1, // neighbour
false, // face flip
wantedPatch[facei], // patch for face
false, // remove from zone
zoneID, // zone for face
zoneFlip // face flip in zone
)
f, // modified face
facei, // label of face
mesh.faceOwner()[facei], // owner
-1, // neighbour
false, // face flip
wantedPatch[facei], // patch for face
zoneID, // zone for face
zoneFlip // face flip in zone
);
if (mesh.isInternalFace(facei))
@ -504,21 +491,18 @@ void createBaffles
zoneFlip = fZone.flipMap()[fZone.whichFace(facei)];
}
meshMod.setAction
meshMod.addFace
(
polyAddFace
(
f.reverseFace(), // modified face
mesh.faceNeighbour()[facei],// owner
-1, // neighbour
-1, // masterPointID
-1, // masterEdgeID
facei, // masterFaceID,
false, // face flip
wantedPatch[facei], // patch for face
zoneID, // zone for face
zoneFlip // face flip in zone
)
f.reverseFace(), // modified face
mesh.faceNeighbour()[facei],// owner
-1, // neighbour
-1, // masterPointID
-1, // masterEdgeID
facei, // masterFaceID,
false, // face flip
wantedPatch[facei], // patch for face
zoneID, // zone for face
zoneFlip // face flip in zone
);
}
}