Standardized cell, patch, face and processor loop index names

This commit is contained in:
Henry Weller
2016-04-25 12:00:53 +01:00
parent 8c4f6b8fcb
commit a8bf4be58a
525 changed files with 6296 additions and 6296 deletions

View File

@ -76,19 +76,19 @@ void writeProcStats
Pstream::gatherList(nFaces);
Pstream::scatterList(nFaces);
forAll(surfBb, procI)
forAll(surfBb, proci)
{
const List<treeBoundBox>& bbs = meshBb[procI];
const List<treeBoundBox>& bbs = meshBb[proci];
Info<< "processor" << procI << nl
Info<< "processor" << proci << nl
<< "\tMesh bounds : " << bbs[0] << nl;
for (label i = 1; i < bbs.size(); i++)
{
Info<< "\t " << bbs[i]<< nl;
}
Info<< "\tSurface bounding box : " << surfBb[procI] << nl
<< "\tTriangles : " << nFaces[procI] << nl
<< "\tVertices : " << nPoints[procI]
Info<< "\tSurface bounding box : " << surfBb[proci] << nl
<< "\tTriangles : " << nFaces[proci] << nl
<< "\tVertices : " << nPoints[proci]
<< endl;
}
Info<< endl;